public FullscreenOption(KeyCode hotkey, EventModifiers modifiers, OpenFullscreenAtPosition openAtPosition, bool showToolbarByDefault, Vector2 position) { this.hotkey = hotkey; this.modifiers = modifiers; this.openAtPosition = openAtPosition; this.showToolbarByDefault = showToolbarByDefault; this.position = position; }
public FullscreenOption(EditorFullscreenSettings settings, KeyCode hotkey, EventModifiers modifiers, OpenFullscreenAtPosition openAtPosition, bool showToolbarByDefault, Vector2 position, string optionLabel, Type windowType, bool addToOptionsDict, bool isGameView) { this.hotkey = hotkey; this.modifiers = modifiers; this.openAtPosition = openAtPosition; this.showToolbarByDefault = showToolbarByDefault; this.position = position; this.optionLabel = optionLabel; this.windowTypeAssemblyQualifiedName = windowType == null ? null : windowType.AssemblyQualifiedName; this.isGameView = isGameView; gameViewOptions = isGameView ? new GameViewOptions() : null; AssignOptionID(settings, addToOptionsDict); }
public FullscreenOption(EditorFullscreenSettings settings, KeyCode hotkey, EventModifiers modifiers, OpenFullscreenAtPosition openAtPosition, bool showToolbarByDefault, Vector2 position, string optionLabel, Type windowType, bool addToOptionsDict) : this(settings, hotkey, modifiers, openAtPosition, showToolbarByDefault, position, optionLabel, windowType, addToOptionsDict, false) { }