/// <summary> /// (Internal) Constructor. /// </summary> /// <param name="game">The <see cref="OneBitOfGame"/> this <see cref="=InputManager"/> belongs to</param> internal InputManager(OneBitOfGame game) { Game = game; }
/// <summary> /// (Internal) Constructor. /// </summary> /// <param name="game">The OneBitOfGame this UIEnvironment belongs to</param> internal UIEnvironment(OneBitOfGame game) { Game = game; Cursor = new UICursor(); }
/// <summary> /// Constructor. /// </summary> /// <param name="game">Instance of OBoEOpenTKWindow which created this game window.</param> internal OpenTKWindow(OneBitOfGame game) { Game = game; }