Esempio n. 1
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 public abstract void UnitWithAbilityDied(object sender, OnUnitDiedEventArgs e);
Esempio n. 2
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 public override void UnitWithAbilityDied(object sender, OnUnitDiedEventArgs e)
 {
     GameEventHandler.UnitRecievedDamage -= CallAction;
     GameEventHandler.SpecificUnitDied[UnitWithAbility] -= UnitWithAbilityDied;
     UnitWithAbility = null;
 }
Esempio n. 3
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 public override void UnitWithAbilityDied(object sender, OnUnitDiedEventArgs e)
 {
     Console.WriteLine("Important Unit Died!");
     GameEventHandler.SpecificUnitDied[UnitWithAbility] -= UnitWithAbilityDied;
     UnitWithAbility = null;
 }