Esempio n. 1
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 void MinecraftHandler_ServerExited(object sender)
 {
     Thread.Sleep(500);
     RaiseStarted();
     ServerExited -= new OnServerExited(MinecraftHandler_ServerExited);
 }
Esempio n. 2
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 void MinecraftHandler_ServerExited(object sender)
 {
     Thread.Sleep(500);
     RaiseStarted();
     ServerExited -= new OnServerExited(MinecraftHandler_ServerExited);
 }
Esempio n. 3
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        public void Restart()
        {
            ExecuteCommand("stop");

            ServerExited += new OnServerExited(MinecraftHandler_ServerExited);
        }
Esempio n. 4
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        public void Restart()
        {
            ExecuteCommand("stop");

            ServerExited += new OnServerExited(MinecraftHandler_ServerExited);
        }