Esempio n. 1
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 public override void Register()
 {
     OnEffectLaunch.Add(new EffectHandler(SuppressSpeedBuff, 2, SpellEffectName.TriggerSpell));
 }
Esempio n. 2
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 public override void Register()
 {
     OnEffectLaunch.Add(new EffectHandler(HandleScript, 0, SpellEffectName.SchoolDamage));
 }
Esempio n. 3
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 public override void Register()
 {
     OnEffectLaunch.Add(new EffectHandler(HandleDummy, 1, SpellEffectName.Dummy));
     AfterCast.Add(new CastHandler(TriggerRecentlyUsedDeathStrike));
 }
Esempio n. 4
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 public override void Register()
 {
     OnEffectLaunch.Add(new EffectHandler(HandleEnergize, 0, SpellEffectName.SchoolDamage));
     AfterCast.Add(new CastHandler(TriggerBuff));
 }