Esempio n. 1
0
    void Update()
    {
        if (Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.Space) || Input.GetKeyDown(KeyCode.Return))
        {
            if (storyCompleted && dialogUI.dialogCompleted())
            {
                GameManager.EndConversation();
            }
            advanceStory();
        }

        if (dialogUI.dialogCompleted() && CleanupFunction != null)
        {
            CleanupFunction();
            CleanupFunction = null;
        }
    }
Esempio n. 2
0
    public void advanceStory()
    {
        if (!dialogUI.dialogCompleted())
        {
            dialogUI.resolveDialog();
            return;
        }

        if (currentLine < lines.Count)
        {
            string line;
            string instructions;
            do
            {
                line         = "";
                instructions = "";

                if (!(currentLine < lines.Count))
                {
                    break;
                }

                line = lines[currentLine];

                Debug.Log(line);

                if (twineParser.IsInstruction(line))
                {
                    instructions = line.Substring(line.IndexOf("%"), line.Substring(1).IndexOf("%") + 1);
                    ApplyInstructions(instructions);
                    currentLine++;
                }

                if (twineParser.IsReaction(line))
                {
                    instructions = line.Substring(line.IndexOf("#") + 1, line.Substring(1).IndexOf("#"));
                    ApplyReaction(instructions);
                    currentLine++;
                }

                if (twineParser.IsSound(line))
                {
                    instructions = line.Substring(line.IndexOf("$") + 1, line.Substring(1).IndexOf("$"));
                    ApplySound(instructions);
                    currentLine++;
                }

                if (twineParser.IsBGM(line))
                {
                    instructions = line.Substring(line.IndexOf("~") + 1, line.Substring(1).IndexOf("~"));
                    ApplyBGM(instructions);
                    currentLine++;
                }

                if (twineParser.IsEnding(line))
                {
                    instructions = line.Substring(line.IndexOf("&") + 1, line.Substring(1).IndexOf("&"));
                    ApplyEnding(instructions);
                    currentLine++;
                }
            } while (instructions != "");

            string speakerName = "";
            string dialog      = "";
            if (line.IndexOf(":") >= 0 && line.IndexOf(":") <= "BEAUREGARD".Length)
            {
                speakerName = line.Substring(0, line.IndexOf(":"));
                dialog      = line.Substring(line.IndexOf(":") + 2);
            }
            else
            {
                dialog = line;
            }
            dialogUI.displayDialog(speakerName, dialog);
            currentLine++;
        }
        if (currentLine == lines.Count)
        {
            if (currentStory.State == TwineStoryState.Complete)
            {
                storyCompleted = true;
            }
            else
            {
                CleanupFunction = DisplayOptions;
            }
        }
    }