Esempio n. 1
0
 /// <summary>
 /// Called when the GameCreator loses focus.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void GameCreator_Leave(object sender, EventArgs e)
 {
     if (Controls.Find("games_menu_game_creator", true).Length != 0)
     {
         GameCreator gc = (GameCreator)Controls.Find("games_menu_game_creator", true)[0];
         gc.Dispose();
     }
 }
Esempio n. 2
0
        /// <summary>
        /// Displays a custom box to create a game.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Display_create_game(Object sender, EventArgs e)
        {
            GameCreator gc;

            if (Controls.Find("games_menu_game_creator", true).Length == 0)
            {
                gc            = new GameCreator(this);
                gc.Name       = "games_menu_game_creator";
                gc.Location   = new Point(this.Width - gc.Width, this.Controls.Find("games_menu_pnl_topbar", true)[0].Height);
                gc.LostFocus += new EventHandler(GameCreator_Leave);
                this.Controls.Add(gc);
                gc.BringToFront();
            }
            else
            {
                gc = (GameCreator)Controls.Find("games_menu_game_creator", true)[0];
                gc.Dispose();
            }

            Change_Theme();
        }