Esempio n. 1
0
 private void DisableIfGameModded_OnEnable1(On.RoR2.DisableIfGameModded.orig_OnEnable orig, DisableIfGameModded self)
 {
     if ((RoR2Application.isModded == true && !names.Contains(self.gameObject.name)))
     {
         self.gameObject.SetActive(false);
     }
 }
Esempio n. 2
0
 private void DisableIfGameModded_OnEnable(On.RoR2.DisableIfGameModded.orig_OnEnable orig, RoR2.DisableIfGameModded self)
 {
     Debug.Log("check");
     if (RoR2.RoR2Application.isModded == true && RoR2.RoR2Application.GetBuildId() == "MOD" && self.name == "Button, QP")
     {
         self.gameObject.AddComponent <check>();
         return;
     }
     else
     {
         self.gameObject.SetActive(false);
     }
 }