Esempio n. 1
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 /// <summary>
 /// 更新需要
 /// </summary>
 /// <param name="pipeId"></param>
 public void UpdateOutTex()
 {
     GL.IssuePluginEvent(OeipHelperUnity3D.GetUpdateTexFunc(), PipeId);
 }
Esempio n. 2
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 public void SetPipeInputGpuTex(int layerIndex, IntPtr tex, int inputIndex = 0)
 {
     OeipHelperUnity3D.SetPipeInputGpuTex(PipeId, layerIndex, tex, inputIndex);
     bSetInput = true;
 }
Esempio n. 3
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 public void SetPipeOutputGpuTex(int layerIndex, IntPtr tex, int outputIndex = 0)
 {
     OeipHelperUnity3D.SetPipeOutputGpuTex(PipeId, layerIndex, tex, outputIndex);
 }