Esempio n. 1
0
 // Update is called once per frame
 private void Update()
 {
     if (GameManager.instance.player.spellBook[0].spellLevel == 1)
     {
         tutorialManager.TutorialCompletion(5);
         objectiveManager.IncreaseProgression();
     }
     if (enemies.Count != 0)
     {
         EnemyUpdate();
     }
     if (enemies.Count == 0)
     {
         tutorialManager.TutorialCompletion(2);
     }
 }