public object[] GetTargets()
 {
     if (_searchBy == SearchBy.Nothing)
     {
         return(new object[] { (_target is IProxy) ? (_target as IProxy).GetTarget() : _target });
     }
     else
     {
         return(ObjUtil.FindAll(_searchBy, _queryString));
     }
 }
 public                     T[] GetTargets <T>() where T : class
 {
     if (!object.ReferenceEquals(_target, null))
     {
         return (_target is T) ?  new T[] { _target as T }
     }
     : ArrayUtil.Empty <T>();
     else
     {
         return(ObjUtil.FindAll <T>(_searchBy, _queryString));
     }
 }
 public UnityEngine.Object[] GetTargets()
 {
     if (!object.ReferenceEquals(_target, null))
     {
         return new UnityEngine.Object[] { _target }
     }
     ;
     else
     {
         return(ObjUtil.FindAll(_searchBy, _queryString));
     }
 }
 public                     T[] GetTargets <T>() where T : class
 {
     if (_searchBy == SearchBy.Nothing)
     {
         var targ = ObjUtil.GetAsFromSource <T>(_target, true);
         return(targ != null ? new T[] { targ } : ArrayUtil.Empty <T>());
     }
     else
     {
         return(ObjUtil.FindAll <T>(_searchBy, _queryString));
     }
 }
        private System.Collections.IEnumerable ReduceTargets(object triggerArg)
        {
            switch (_find)
            {
            case FindCommand.Direct:
            {
                object obj = (_configured) ? _target : triggerArg;
                if (ObjUtil.IsNullOrDestroyed(obj))
                {
                    yield break;
                }
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                    yield return(obj);

                    break;

                case ResolveByCommand.WithTag:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource(obj);
                    if (go.HasTag(_queryString))
                    {
                        yield return(obj);
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource(obj);
                    if (go.CompareName(_queryString))
                    {
                        yield return(obj);
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    var o = ObjUtil.GetAsFromSource(TypeUtil.FindType(_queryString), GameObjectUtil.GetGameObjectFromSource(obj));
                    if (o != null)
                    {
                        yield return(o);
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindParent:
            {
                Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? _target : triggerArg);
                if (trans == null)
                {
                    yield break;
                }
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                {
                    var t = trans.parent;
                    if (t != null)
                    {
                        yield return(t);
                    }
                }
                break;

                case ResolveByCommand.WithTag:
                {
                    foreach (var p in GameObjectUtil.GetParents(trans))
                    {
                        if (p.HasTag(_queryString))
                        {
                            yield return(p);
                        }
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    foreach (var p in GameObjectUtil.GetParents(trans))
                    {
                        if (p.CompareName(_queryString))
                        {
                            yield return(p);
                        }
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    var tp = TypeUtil.FindType(_queryString);
                    foreach (var p in GameObjectUtil.GetParents(trans))
                    {
                        var o = ObjUtil.GetAsFromSource(tp, p);
                        if (o != null)
                        {
                            yield return(o);
                        }
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindInChildren:
            {
                Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? _target : triggerArg);
                if (trans == null)
                {
                    yield break;
                }
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                    if (trans.childCount > 0)
                    {
                        yield return(trans.GetChild(0));
                    }
                    break;

                case ResolveByCommand.WithTag:
                    if (trans.childCount > 0)
                    {
                        using (var lst = TempCollection.GetList <Transform>())
                        {
                            GameObjectUtil.GetAllChildren(trans, lst);
                            for (int i = 0; i < lst.Count; i++)
                            {
                                if (lst[i].HasTag(_queryString))
                                {
                                    yield return(lst[i]);
                                }
                            }
                        }
                    }
                    break;

                case ResolveByCommand.WithName:
                    if (trans.childCount > 0)
                    {
                        using (var lst = TempCollection.GetList <Transform>())
                        {
                            GameObjectUtil.GetAllChildren(trans, lst);
                            for (int i = 0; i < lst.Count; i++)
                            {
                                if (lst[i].CompareName(_queryString))
                                {
                                    yield return(lst[i]);
                                }
                            }
                        }
                    }
                    break;

                case ResolveByCommand.WithType:
                    if (trans.childCount > 0)
                    {
                        var tp = TypeUtil.FindType(_queryString);
                        using (var lst = TempCollection.GetList <Transform>())
                        {
                            GameObjectUtil.GetAllChildren(trans, lst);
                            for (int i = 0; i < lst.Count; i++)
                            {
                                var o = ObjUtil.GetAsFromSource(tp, lst[i]);
                                if (o != null)
                                {
                                    yield return(o);
                                }
                            }
                        }
                    }
                    break;
                }
            }
            break;

            case FindCommand.FindInEntity:
            {
                GameObject entity = GameObjectUtil.GetRootFromSource((_configured) ? _target : triggerArg);
                if (entity == null)
                {
                    yield break;
                }
                ;

                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                    yield return(entity);

                    break;

                case ResolveByCommand.WithTag:
                {
                    foreach (var o in entity.FindAllWithMultiTag(_queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    foreach (var o in GameObjectUtil.FindAllByName(entity.transform, _queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    var tp = TypeUtil.FindType(_queryString);
                    using (var lst = TempCollection.GetList <Transform>())
                    {
                        GameObjectUtil.GetAllChildrenAndSelf(entity.transform, lst);
                        for (int i = 0; i < lst.Count; i++)
                        {
                            var o = ObjUtil.GetAsFromSource(tp, lst[i]);
                            if (o != null)
                            {
                                yield return(o);
                            }
                        }
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindInScene:
            {
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource((_configured) ? _target : triggerArg);
                    if (go != null)
                    {
                        yield return(go);
                    }
                }
                break;

                case ResolveByCommand.WithTag:
                {
                    foreach (var o in GameObjectUtil.FindGameObjectsWithMultiTag(_queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    foreach (var o in GameObjectUtil.FindAllByName(_queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    foreach (var o in ObjUtil.FindAll(SearchBy.Type, _queryString))
                    {
                        yield return(o);
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindEntityInScene:
            {
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource((_configured) ? _target : triggerArg);
                    if (go != null)
                    {
                        yield return(go);
                    }
                }
                break;

                case ResolveByCommand.WithTag:
                {
                    var e = SPEntity.Pool.GetEnumerator();
                    while (e.MoveNext())
                    {
                        if (e.Current.HasTag(_queryString))
                        {
                            yield return(e.Current);
                        }
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    var e = SPEntity.Pool.GetEnumerator();
                    while (e.MoveNext())
                    {
                        if (e.Current.CompareName(_queryString))
                        {
                            yield return(e.Current);
                        }
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    var e  = SPEntity.Pool.GetEnumerator();
                    var tp = TypeUtil.FindType(_queryString);
                    while (e.MoveNext())
                    {
                        var o = e.Current.GetComponent(tp);
                        if (o != null)
                        {
                            yield return(o);
                        }
                    }
                }
                break;
                }
            }
            break;
            }
        }
Esempio n. 6
0
        private System.Collections.IEnumerable ReduceTargets(object triggerArg)
        {
            switch (_find)
            {
            case FindCommand.Direct:
            {
                object obj = (_configured) ? _target : triggerArg;
                if (obj == null)
                {
                    yield break;
                }
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                    yield return(obj);

                    break;

                case ResolveByCommand.WithTag:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource(obj);
                    if (go.HasTag(_queryString))
                    {
                        yield return(obj);
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource(obj);
                    if (go.CompareName(_queryString))
                    {
                        yield return(obj);
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    if (ObjUtil.GetAsFromSource(TypeUtil.FindType(_queryString), GameObjectUtil.GetGameObjectFromSource(obj)) != null)
                    {
                        yield return(obj);
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindParent:
            {
                Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? _target : triggerArg);
                if (trans == null)
                {
                    yield break;
                }
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                {
                    var t = trans.parent;
                    if (t != null)
                    {
                        yield return(t);
                    }
                }
                break;

                case ResolveByCommand.WithTag:
                {
                    foreach (var p in GameObjectUtil.GetParents(trans))
                    {
                        if (p.HasTag(_queryString))
                        {
                            yield return(p);
                        }
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    foreach (var p in GameObjectUtil.GetParents(trans))
                    {
                        if (p.CompareName(_queryString))
                        {
                            yield return(p);
                        }
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    var tp = TypeUtil.FindType(_queryString);
                    foreach (var p in GameObjectUtil.GetParents(trans))
                    {
                        if (ObjUtil.GetAsFromSource(tp, p) != null)
                        {
                            yield return(p);
                        }
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindInChildren:
            {
                Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? _target : triggerArg);
                if (trans == null)
                {
                    yield break;
                }
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                    if (trans.childCount > 0)
                    {
                        yield return(trans.GetChild(0));
                    }
                    break;

                case ResolveByCommand.WithTag:
                    if (trans.childCount > 0)
                    {
                        foreach (Transform child in GameObjectUtil.GetAllChildren(trans))
                        {
                            if (child.HasTag(_queryString))
                            {
                                yield return(child);
                            }
                        }
                    }
                    break;

                case ResolveByCommand.WithName:
                    if (trans.childCount > 0)
                    {
                        foreach (Transform child in GameObjectUtil.GetAllChildren(trans))
                        {
                            if (child.CompareName(_queryString))
                            {
                                yield return(child);
                            }
                        }
                    }
                    break;

                case ResolveByCommand.WithType:
                    if (trans.childCount > 0)
                    {
                        var tp = TypeUtil.FindType(_queryString);
                        foreach (Transform child in GameObjectUtil.GetAllChildren(trans))
                        {
                            if (ObjUtil.GetAsFromSource(tp, child) != null)
                            {
                                yield return(child);
                            }
                        }
                    }
                    break;
                }
            }
            break;

            case FindCommand.FindInEntity:
            {
                GameObject entity = GameObjectUtil.GetRootFromSource((_configured) ? _target : triggerArg);
                if (entity == null)
                {
                    yield break;
                }
                ;

                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                    yield return(entity);

                    break;

                case ResolveByCommand.WithTag:
                {
                    foreach (var o in entity.FindAllWithMultiTag(_queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    foreach (var o in GameObjectUtil.FindAllByName(entity.transform, _queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    var tp = TypeUtil.FindType(_queryString);
                    foreach (var t in GameObjectUtil.GetAllChildrenAndSelf(entity))
                    {
                        if (ObjUtil.GetAsFromSource(tp, t) != null)
                        {
                            yield return(t);
                        }
                    }
                }
                break;
                }
            }
            break;

            case FindCommand.FindInScene:
            {
                switch (_resolveBy)
                {
                case ResolveByCommand.Nothing:
                {
                    var go = GameObjectUtil.GetGameObjectFromSource((_configured) ? _target : triggerArg);
                    if (go != null)
                    {
                        yield return(go);
                    }
                }
                break;

                case ResolveByCommand.WithTag:
                {
                    foreach (var o in GameObjectUtil.FindGameObjectsWithMultiTag(_queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithName:
                {
                    foreach (var o in GameObjectUtil.FindAllByName(_queryString))
                    {
                        yield return(o);
                    }
                }
                break;

                case ResolveByCommand.WithType:
                {
                    foreach (var o in ObjUtil.FindAll(SearchBy.Type, _queryString))
                    {
                        yield return(o);
                    }
                }
                break;
                }
            }
            break;
            }
        }