static public void OQOQDQOCQD(OQQCCCOQCQ ODQQOCODOC, Transform obj, List <SideObjectParams> param, bool OOQDOOQQ, int[] activeODODDQQO, float raise, RoadObjectScript target, Transform mySideObject) { List <OCCOOOOCOO> pnts = target.ODQQOCODOC.OOOQODOQQQ; List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); for (int i = 0; i < activeODODDQQO.Length; i++) { ODODDQQO so = (ODODDQQO)arr[activeODODDQQO[i]]; GameObject goi = null; if (so.OQCOCDCCQC != "") { goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQCOCDCCQC), typeof(GameObject)); } GameObject ODQDOQCCDQ = null; if (so.OQDCOQODOQ != "") { ODQDOQCCDQ = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQDCOQODOQ), typeof(GameObject)); } GameObject OOOQDCCQDC = null; if (so.OOCCDDQQCD != "") { OOOQDCCQDC = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOCCDDQQCD), typeof(GameObject)); } ODCDDQQDDC.OQCOQDCDQD(so, pnts, obj, ODQQOCODOC, param, OOQDOOQQ, activeODODDQQO[i], raise, goi, ODQDOQCCDQ, OOOQDCCQDC); if (so.terrainTree > 0) { if (EditorUtility.DisplayDialog("Side Objects", "Side Object " + so.name + " in " + target.gameObject.name + " includes an asset part of the terrain vegetation data.\n\nWould you like to add this side object to the terrain vegetation data?", "yes", "no")) { foreach (Transform child in mySideObject) { if (child.gameObject.name == so.name) { ODCDDQQDDC.OOCQDCQCDD(activeODODDQQO[i], child); MonoBehaviour.DestroyImmediate(child.gameObject); break; } } } } foreach (Transform child in mySideObject) { if (child.gameObject.GetComponent(typeof(sideObjectScript)) != null) { MonoBehaviour.DestroyImmediate(child.gameObject.GetComponent(typeof(sideObjectScript))); } } } }
static void ShowObjectManager() { if (RoadObjectScript.erInit == "") { RoadObjectScript[] scripts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); if (scripts != null) { if (scripts.Length != 0) { Selection.activeGameObject = scripts[0].gameObject; } } } if (ObjectManager.instance == null) { if (Terrain.activeTerrain != null) { OCDOQOCDCC.terrainTrees = OQQCCCOQCQ.OODQQCDDDQ(); } ObjectManager window = (ObjectManager)ScriptableObject.CreateInstance(typeof(ObjectManager)); window.ShowUtility(); } }
public void OQDQQQDQDQ(Transform tr, List <ODODDQQO> arr, String[] DOODQOQO, String[] OODDQOQO) { version = "2.5.5"; ODCQCOODCC = (GUISkin)Resources.Load("ER3DSkin", typeof(GUISkin)); OQQOQQODDQ = (Texture2D)Resources.Load("ER3DLogo", typeof(Texture2D)); if (RoadObjectScript.objectStrings == null) { RoadObjectScript.objectStrings = new string[3]; RoadObjectScript.objectStrings[0] = "Road Object"; RoadObjectScript.objectStrings[1] = "River Object"; RoadObjectScript.objectStrings[2] = "Procedural Mesh Object"; } obj = tr; ODQQOCODOC = new OQQCCCOQCQ(); OQCQDDCCCC = obj.GetComponent <RoadObjectScript>(); foreach (Transform child in obj) { if (child.name == "Markers") { OCQDOCQQOC = child; } } RoadObjectScript[] rscrpts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); OQQCCCOQCQ.terrainList.Clear(); Terrain[] terrains = (Terrain[])FindObjectsOfType(typeof(Terrain)); foreach (Terrain terrain in terrains) { Terrains t = new Terrains(); t.terrain = terrain; if (!terrain.gameObject.GetComponent <EasyRoads3DTerrainID>()) { EasyRoads3DTerrainID terrainscript = (EasyRoads3DTerrainID)terrain.gameObject.AddComponent("EasyRoads3DTerrainID"); string id = UnityEngine.Random.Range(100000000, 999999999).ToString(); terrainscript.terrainid = id; t.id = id; } else { t.id = terrain.gameObject.GetComponent <EasyRoads3DTerrainID>().terrainid; } ODQQOCODOC.ODCOQODQQQ(t); } ODODOQDODD.ODCOQODQQQ(); if (roadMaterialEdit == null) { roadMaterialEdit = (Material)Resources.Load("materials/roadMaterialEdit", typeof(Material)); } if (objectType == 0 && GameObject.Find(gameObject.name + "/road") == null) { GameObject road = new GameObject("road"); road.transform.parent = transform; } ODQQOCODOC.OCDDQQQDCO(obj, OODDOCDODO, OQCQDDCCCC.roadWidth, surfaceOpacity, out OQOCOOQOOO, out indent, applyAnimation, waveSize, waveHeight); ODQQOCODOC.OQDQODQQDC = OQDQODQQDC; ODQQOCODOC.OODOCOQQQQ = OODOCOQQQQ; ODQQOCODOC.OdQODQOD = OdQODQOD + 1; ODQQOCODOC.OOQQQDOD = OOQQQDOD; ODQQOCODOC.OOQQQDODOffset = OOQQQDODOffset; ODQQOCODOC.OOQQQDODLength = OOQQQDODLength; ODQQOCODOC.objectType = objectType; ODQQOCODOC.snapY = snapY; ODQQOCODOC.terrainRendered = OCOOQDQCQC; ODQQOCODOC.handleVegetation = handleVegetation; ODQQOCODOC.raise = raise; ODQQOCODOC.roadResolution = roadResolution; ODQQOCODOC.multipleTerrains = multipleTerrains; ODQQOCODOC.editRestore = editRestore; ODQQOCODOC.roadMaterialEdit = roadMaterialEdit; ODQQOCODOC.renderRoad = renderRoad; ODQQOCODOC.rscrpts = rscrpts.Length; ODQQOCODOC.blendFlag = blendFlag; ODQQOCODOC.startBlendDistance = startBlendDistance; ODQQOCODOC.endBlendDistance = endBlendDistance; ODQQOCODOC.iOS = iOS; if (backupLocation == 0) { OQOCDDCOQO.backupFolder = "/EasyRoads3D"; } else { OQOCDDCOQO.backupFolder = OQOCDDCOQO.extensionPath + "/Backups"; } ODODQOQO = ODQQOCODOC.ODQOQCDCQC(); ODODQOQOInt = ODQQOCODOC.OQOQODOQQO(); if (OCOOQDQCQC) { doRestore = true; } OOCDOCOCQC(); if (arr != null || ODODQOOQ == null) { OODDDQDCDC(arr, DOODQOQO, OODDQOQO); } if (doRestore) { return; } }