public void SetOBJDAttrs(OBJDSelector[] selectors) { if (ActiveObj != null) Selector.SetSelectors(ActiveObj.OBJ, ActiveRes, selectors); else Selector.Enabled = false; Selector.Visible = Selector.Enabled; }
public void SetOBJDAttrs(OBJDSelector[] selectors) { SPRSelector.SetSelectors(null, GraphicChunk, selectors); }
public void SetOBJDAttrs(OBJDSelector[] selectors) { Selector.SetSelectors(Object.OBJ, ActiveTTAB, selectors); }
public void SetOBJDAttrs(OBJDSelector[] selectors) { }
public void SetOBJDAttrs(OBJDSelector[] selectors) { Selector.SetSelectors(ActiveObject.OBJ, ActiveString, selectors); }