public void SetOBJDAttrs(OBJDSelector[] selectors)
        {
            if (ActiveObj != null) Selector.SetSelectors(ActiveObj.OBJ, ActiveRes, selectors);
            else Selector.Enabled = false;

            Selector.Visible = Selector.Enabled;
        }
 public void SetOBJDAttrs(OBJDSelector[] selectors)
 {
     SPRSelector.SetSelectors(null, GraphicChunk, selectors);
 }
 public void SetOBJDAttrs(OBJDSelector[] selectors)
 {
     Selector.SetSelectors(Object.OBJ, ActiveTTAB, selectors);
 }
 public void SetOBJDAttrs(OBJDSelector[] selectors)
 {
 }
 public void SetOBJDAttrs(OBJDSelector[] selectors)
 {
     Selector.SetSelectors(ActiveObject.OBJ, ActiveString, selectors);
 }