// protected internal string sceneIdentifier; public PhysXScene(string _sceneIdentifier) { //sceneIdentifier = _sceneIdentifier; mySdk = NxPhysicsSDK.CreateSDK(); m_log.Info("Sdk created - now creating scene"); scene = mySdk.CreateScene(); }
// protected internal string sceneIdentifier; public PhysXScene(string _sceneIdentifier) { //sceneIdentifier = _sceneIdentifier; mySdk = NxPhysicsSDK.CreateSDK(); MainConsole.Instance.Info("Sdk created - now creating scene"); scene = mySdk.CreateScene(); }
// protected internal string sceneIdentifier; public PhysXScene(string _sceneIdentifier) { throw new NotImplementedException(); //sceneIdentifier = _sceneIdentifier; mySdk = NxPhysicsSDK.CreateSDK(); m_log.Info("Sdk created - now creating scene"); scene = mySdk.CreateScene(); }
public PhysXScene() { mySdk = NxPhysicsSDK.CreateSDK(); Console.WriteLine("Sdk created - now creating scene"); scene = mySdk.CreateScene(); }