public void SetRenderingOrder(int order) { CostController.SetRenderingOrder(order + 3); AttackController.SetRenderingOrder(order + 3); AttributeController.SetRenderingOrder(order + 3); CardRenderer.sortingOrder = order + 2; ComboGlowRenderer.sortingOrder = order + 1; GreenGlowRenderer.sortingOrder = order; }