/// <summary> /// 初始化整个场景 /// </summary> /// <param name="Path"></param> public void StartInitWindow(string xml) { List <WindoManager> item = NewReadXml.ReadLoyoutXml(xml); Debug.Log(MsgCenter._instance.xml); LoadQiuTexture(MsgCenter._instance.QiuIcon); LoadQiuTexture(MsgCenter._instance.QiuURL); LoadWindow(item); }
IEnumerator LoadFengGeXML() { yield return(new WaitWhile(() => MsgCenter._instance.xml == "")); NewReadXml.ReadFengGe(MsgCenter._instance.xml); MsgCenter._instance.start(MsgCenter._instance.strXML(EnumToolV2.GetDescription(FuncID.SceneStyle), "dict" , " dict_type=\"scene_kind\" ")); StartCoroutine(LoadStyleXML()); }
public IEnumerator LoadXML() { yield return(new WaitWhile(() => MsgCenter._instance.xml == "")); //yield return new WaitForSeconds(5); //Camera.main.GetComponent<AssetManager>().textshow.text += " 6666666666666666 " + MsgCenter._instance.xml; _Data = NewReadXml.ReadSceneXml(House.Temp_ID, MsgCenter._instance.xml); //_Data = ReadXml.ReadSceneXml(House.ID, www.text); if (_Data != null) { SendMessage(_Data); } }
/// <summary> /// 加载单个的XML /// </summary> /// <param name="path"></param> /// <returns></returns> IEnumerator LoadXMLNew() { yield return(new WaitWhile(() => MsgCenter._instance.xml == "")); List <CurtainManager> _Data = NewReadXml.ReplaceCurtainXml("prod_list", MsgCenter._instance.nowWidow.GetComponent <WindoManager>().GroupID, MsgCenter._instance.xml, MsgCenter._instance.isModle); if (_Data != null) { SendMessage(_Data); } //SendMessage(CurtainData); }
IEnumerator LoadXML() { yield return(new WaitWhile(() => MsgCenter._instance.xml == "")); if (!MsgCenter._instance.isEdit) { _Data = NewReadXml.ReadHouseXml(MsgCenter._instance.xml); } else { _Data = NewReadXml.ReadHouseTempXml(MsgCenter._instance.xml); } if (_Data != null) { SendMessage(_Data); } }
IEnumerator LoadXML() { yield return(new WaitWhile(() => MsgCenter.xml == "")); string erro = NewReadXml.Result(MsgCenter.xml); //Camera.main.GetComponent<AssetManager>().textshow.text += " 购物车返回的提交信息 " + MsgCenter.xml; MsgCenter.shopingTip.parent.gameObject.SetActive(true); Text erroText = MsgCenter.shopingTip.FindChild("tipText").GetComponent <Text>(); //判断返回的值来确定是否上传成功 if (erro != "") { erroText.text = erro; } else { erroText.text = "未知错误,联系管理员!"; Debug.Log("上传失败"); } }
IEnumerator LoadStyleXML() { yield return(new WaitWhile(() => MsgCenter._instance.xml == "")); NewReadXml.ReadSceneStyle(MsgCenter._instance.xml); }
IEnumerator LoadXMLAsset() { yield return(new WaitWhile(() => MsgCenter._instance.xml == "")); SendMessage(NewReadXml.SingleReadInfo(MsgCenter._instance.xml)); }