//-------------------------------------------------------------------------- // 初期化処理 //-------------------------------------------------------------------------- void Start() { bCountDownFlug = false; // カウントダウンフラグfalse fTimeCounter = 0.0f; // フレームカウンタ初期化 if (SceneManager.GetActiveScene().name == "Offline") { missionManager = manager.GetComponent <MissionManagerScript>(); } else { netMissionManager = manager.GetComponent <NetworkMissionManager>(); } }
// Use this for initialization void Start() { SyncbPullListAdd = false; SyncbRunTimeTransport = false; foreach (Transform child in transform) { //child is your child transform if (child.name == "Rope") { Rope = child.gameObject; break; } } foreach (Transform child in transform) { //child is your child transform if (child.name == "RopeConnectionPoint") { RopeConnectionPoint = child.gameObject; break; } } foreach (Transform child in transform) { //child is your child transform if (child.name == "rope_Frame") { ropeFrame = child.gameObject.GetComponent <rope_FrameScript>().GetFreamMesh(); break; } } //腰のパーツをロープに渡しておく。 Rope.GetComponent <RopeConnect>().SetWaist(RopeConnectionPoint); //MissionManagerの取得 missionManager = GameObject.Find("NetworkMissionManager").GetComponent <NetworkMissionManager>(); audioManager = GameObject.Find("AudioManager").GetComponent <AudioManager> (); }
NetworkMissionManager missionManager; //ミッションマネージャ // Use this for initialization void Start() { SyncbGoal = false; //__________デバッグ用にキネマティック解除 GetComponent <Rigidbody>().isKinematic = false; //スポーンしたオブジェクトをMissionObject階層へ移動させる。 GameObject parent = GameObject.Find("NetworkMissionManager/NetworkTransportation/MissionObject"); transform.parent = parent.transform; if (transportNum < 1) { transportNum = 1; } if (isServer) { ServerStart(); } //NetConnectorの取得 GameObject netcon = GameObject.Find("NetConnector"); if (null != netcon) { netConnector = netcon.GetComponent <NetConnector> (); } //MissionManagerの取得 GameObject manager = GameObject.Find("NetworkMissionManager"); if (null != manager) { missionManager = manager.GetComponent <NetworkMissionManager> (); } }