// Execute END command
 public bool DoEnd()
 {
     Debug.Log("END request via chat command");
     ReturnTo(String.Format("manual match END request by {0}", senderEntry.name));
     NetworkMatch.End();
     return(false);
 }
        // Delayed end game
        public static IEnumerator DelayedEndMatch()
        {
            yield return(new WaitForSecondsRealtime(3));

            NetworkMatch.End();
        }