Esempio n. 1
0
    void PadTouch(float x, float y, float z)
    {//패드를 터치했을때
        v.Set(x, y, z);

        cur.transform.position = c.ScreenToWorldPoint(v);


        World.text = "X : " + cur.transform.position.x + " Y : " + cur.transform.position.y;

        //패드 터치 정보 송신
        if (DateTime.Now.Millisecond - frame.Millisecond >= 33 || DateTime.Now.Millisecond - frame.Millisecond < -33)
        {
            frame = DateTime.Now;
            CS_MOVE_PACKET mov;
            mov.id = nm.My_Info.id;


            mov.x = (x - startpos_screen.x) / (Screen.width / 4);
            mov.y = (y - startpos_screen.y) / (Screen.height / 3);


            nm.GameDataSend(mov, NetworkController.CS_MOVE);
        }
    }