Esempio n. 1
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        private void server_Disconnected(object sender, NetSocketDisconnectedEventArgs e)
        {
            var clientSock = sender as NetClient;

            PlayerManager.RemovePlayer(clientSock.ClientId);
            Logger.Log("Disconnected: id=" + clientSock.ClientId + " r=" + e.Reason);
        }
Esempio n. 2
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 private void client_Disconnected(object sender, NetSocketDisconnectedEventArgs e)
 {
     this.Log("Disconnected: " + e.Reason);
 }
Esempio n. 3
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 private void local_Disconnected(object sender, NetSocketDisconnectedEventArgs e)
 {
     this.server.Listen(3333);
 }
Esempio n. 4
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 private void server_Disconnected(object sender, NetSocketDisconnectedEventArgs e)
 {
     this.Log("Disconnected: " + e.Reason);
     this.Invoke(this.Disconnected, sender, e);
 }