Esempio n. 1
0
        void t_Elapsed()
        {
            NetMQContext ctx    = NetMQContext.Create();
            NetMQSocket  socket = ctx.CreateSubscriberSocket();

            // TODO: change socket connection ip, port
            socket.Connect("tcp://172.16.12.188:5555");
            socket.Subscribe(_tagID.ToString("000"));

            socket.ReceiveReady += (s, a) =>
            {
                string topic   = socket.ReceiveString();
                string message = socket.ReceiveString();

                msg m = JsonConvert.DeserializeObject <msg>(message);

                WriteText(m);
                //Application.DoEvents();
            };

            Poller poller = new Poller();

            poller.AddSocket(socket);
            poller.Start();
        }
Esempio n. 2
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        protected override void StartMethod()
        {
            _zmqContext = NetMQContext.Create();
            _zmqSocket  = _zmqContext.CreateSubscriberSocket();

            if (string.IsNullOrEmpty(_subsPrefix))
            {
                _zmqSocket.Subscribe(string.Empty);
            }
            else
            {
                _zmqSocket.Subscribe(Encoding.UTF8.GetBytes(_subsPrefix));
            }

            _zmqSocket.Connect(_endPoint);
        }
		public MessageHelper(string address, string topic)
		{
			_context = NetMQContext.Create();
			_subscribeSocket = _context.CreateSubscriberSocket();
			_subscribeSocket.Connect(address);
			_subscribeSocket.ReceiveReady += SubscribeSocketOnReceiveReady;
			_subscribeSocket.Subscribe(topic);
			_poller = new Poller();
			_poller.AddSocket(_subscribeSocket);
			Task.Factory.StartNew(_poller.Start);
		}
Esempio n. 4
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        public void Start()
        {
            _zmqContext = NetMQContext.Create();
            _zmqSocket  = _zmqContext.CreateSubscriberSocket();

            if (string.IsNullOrEmpty(_subsPrefix))
            {
                _zmqSocket.Subscribe(string.Empty);
            }
            else
            {
                _zmqSocket.Subscribe(Encoding.UTF8.GetBytes(_subsPrefix));
            }

            _zmqSocket.Connect(_endPoint);

            _zmqSocket.ReceiveReady += _zmqSocket_ReceiveReady;

            _poller = new Poller();
            _poller.AddSocket(_zmqSocket);

            Task.Factory.StartNew(() => Run(), TaskCreationOptions.LongRunning);
        }
    // initialized sprites
    void Start()
    {
        AsyncIO.ForceDotNet.Force();
        calImages    = new Sprite[10];
        calImages[0] = Resources.Load <Sprite>("notargets");
        calImages[1] = Resources.Load <Sprite>("targetTL");
        calImages[2] = Resources.Load <Sprite>("targetTM");
        calImages[3] = Resources.Load <Sprite>("targetTR");
        calImages[4] = Resources.Load <Sprite>("targetML");
        calImages[5] = Resources.Load <Sprite>("targetMM");
        calImages[6] = Resources.Load <Sprite>("targetMR");
        calImages[7] = Resources.Load <Sprite>("targetBL");
        calImages[8] = Resources.Load <Sprite>("targetBM");
        calImages[9] = Resources.Load <Sprite>("targetBR");

        calCount = 0;
        curCount = 0;
        gameObject.GetComponent <Image> ().sprite = calImages [calCount];
        //max coords 1180*564
        transX       = 0;
        transY       = 0;
        targetPrefab = GameObject.FindGameObjectWithTag("RaycastTarget");
        targetPrefab.SetActive(false);
        targetPrefab.layer = 2;        //ignore raycast layer
        isVisible          = false;

        AsyncIO.ForceDotNet.Force();
        //setup sockets
        //hangs????
        //http://forum.unity3d.com/threads/netmq-basic.298104/
        //must compile myself
        //https://github.com/zeromq/netmq/issues/98
        context = NetMQContext.Create();
        server  = context.CreatePublisherSocket();
        server.Bind("tcp://127.0.0.1:5556");
        client = context.CreateSubscriberSocket();
        client.Connect("tcp://127.0.0.1:5556");
        client.Subscribe("coord");
        Debug.Log(System.Environment.Version);

        /*server.SendMore("coord").Send ("200 200");
         * string top = client.ReceiveString ();
         * string message = client.ReceiveString ();
         * Debug.Log (message);
         * string[] coord = message.Split ();
         * transX = int.Parse (coord [0]);
         * transY = int.Parse (coord [1]);*/
    }
    // initialized sprites
    void Start()
    {
        AsyncIO.ForceDotNet.Force();
        calImages = new Sprite[10];
        calImages[0] = Resources.Load<Sprite>("notargets");
        calImages[1] = Resources.Load<Sprite>("targetTL");
        calImages[2] = Resources.Load<Sprite>("targetTM");
        calImages[3] = Resources.Load<Sprite>("targetTR");
        calImages[4] = Resources.Load<Sprite>("targetML");
        calImages[5] = Resources.Load<Sprite>("targetMM");
        calImages[6] = Resources.Load<Sprite>("targetMR");
        calImages[7] = Resources.Load<Sprite>("targetBL");
        calImages[8] = Resources.Load<Sprite>("targetBM");
        calImages[9] = Resources.Load<Sprite>("targetBR");

        calCount = 0;
        curCount = 0;
        gameObject.GetComponent<Image> ().sprite = calImages [calCount];
        //max coords 1180*564
        transX = 0;
        transY = 0;
        targetPrefab = GameObject.FindGameObjectWithTag ("RaycastTarget");
        targetPrefab.SetActive (false);
        targetPrefab.layer = 2;//ignore raycast layer
        isVisible = false;

        AsyncIO.ForceDotNet.Force();
        //setup sockets
        //hangs????
        //http://forum.unity3d.com/threads/netmq-basic.298104/
        //must compile myself
        //https://github.com/zeromq/netmq/issues/98
        context = NetMQContext.Create ();
        server = context.CreatePublisherSocket ();
        server.Bind("tcp://127.0.0.1:5556");
        client = context.CreateSubscriberSocket ();
        client.Connect("tcp://127.0.0.1:5556");
        client.Subscribe ("coord");
        Debug.Log (System.Environment.Version);
        /*server.SendMore("coord").Send ("200 200");
        string top = client.ReceiveString ();
        string message = client.ReceiveString ();
        Debug.Log (message);
        string[] coord = message.Split ();
        transX = int.Parse (coord [0]);
        transY = int.Parse (coord [1]);*/
    }
Esempio n. 7
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        public AsyncRequestSocket(NetMQContext context,
                                  string address,
                                  Func <TRequest, byte[]> requestMarshaller,
                                  Func <byte[], TReply> replyUnmarshaller,
                                  IFiber fiber)
        {
            _requestMarshaller = requestMarshaller;
            _replyUnmarshaller = replyUnmarshaller;
            _fiber             = fiber;
            _internalChannel.SetRequestHandler(_fiber, OnRequest);
            _replyContext = context;
            int basePort = int.Parse(address.Split(':')[2]);

            _replySocket = _replyContext.CreateSocket(ZmqSocketType.Sub);
            _replySocket.Connect(address.Substring(0, address.LastIndexOf(":")) + ":" + (basePort + 1));
            _replySocket.Subscribe(_id);
            _requestSocket = _replyContext.CreateSocket(ZmqSocketType.Push);
            _requestSocket.Connect(address);
            _fiber.Start();
            Task.Factory.StartNew(Run, TaskCreationOptions.LongRunning);
        }
Esempio n. 8
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        public void MultipleLargeMessages()
        {
            byte[] largeMessage = new byte[12000];

            for (int i = 0; i < 12000; i++)
            {
                largeMessage[i] = (byte)(i % 256);
            }

            using (NetMQContext context = NetMQContext.Create())
            {
                using (NetMQSocket pubSocket = context.CreatePublisherSocket())
                {
                    pubSocket.Bind("tcp://127.0.0.1:5558");

                    using (NetMQSocket subSocket = context.CreateSubscriberSocket())
                    {
                        subSocket.Connect("tcp://127.0.0.1:5558");
                        subSocket.Subscribe("");

                        Thread.Sleep(1000);

                        pubSocket.Send("");
                        subSocket.Receive();

                        for (int i = 0; i < 100; i++)
                        {
                            pubSocket.Send(largeMessage);

                            byte[] recvMesage = subSocket.Receive();

                            for (int j = 0; j < 12000; j++)
                            {
                                Assert.AreEqual(largeMessage[j], recvMesage[j]);
                            }
                        }
                    }
                }
            }
        }
Esempio n. 9
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        public void Execute(NetMQSocket socket)
        {
#pragma warning disable 618
            socket.Subscribe(_topic);
#pragma warning restore 618
        }
 public void Execute(NetMQSocket socket)
 {
     #pragma warning disable 618
     socket.Subscribe(_topic);
     #pragma warning restore 618
 }
        private void ReceiveEvents(String subscriptionUri, String topic, CancellationToken cancellationToken)
        {
            using (NetMQContext context = NetMQContext.Create())
            {
                using (NetMQSocket subscriberSocket = context.CreateSubscriberSocket())
                {
                    subscriberSocket.IgnoreErrors = true;
                    subscriberSocket.Connect(subscriptionUri);
                    subscriberSocket.Subscribe(topic);

                    Logger.Info("ZeroMQCache: Connected to subscriptionUri \"{0}\".", subscriptionUri);

                    // Eventhandler delegate to handle receiving messages
                    subscriberSocket.ReceiveReady += (sender, args) =>
                    {
                        try
                        {
                            if (args.ReceiveReady)
                            {
                                // Recieve and relay
                                NetMQMessage netMQmessage = args.Socket.ReceiveMessage();

                                // Recieve the message
                                ZeroMQMessage message = new ZeroMQMessage()
                                {
                                    Topic   = netMQmessage.Pop().ConvertToString(),
                                    Client  = netMQmessage.Pop().ConvertToString(),
                                    Content = netMQmessage.Pop().ConvertToString()
                                };

                                Logger.Debug("ZeroMQCache: Received -> {0}", message.ToString());

                                XmlCacheEvent cacheEvent = XmlCacheEvent.FromXml(message.Content);

                                if (cacheEvent != null)
                                {
                                    OnCacheEvent(cacheEvent.CacheRegion, cacheEvent.Key, cacheEvent.EventType);
                                }
                            }
                        }
                        catch (OperationCanceledException)
                        {
                            // We have been asked to cancel operation
                            return;
                        }
                        catch (Exception ex)
                        {
                            Logger.Error("ZeroMQCache: Error receiving message.", ex);
                        }
                    };

                    while (!cancellationToken.IsCancellationRequested)
                    {
                        try
                        {
                            subscriberSocket.Poll(TimeSpan.FromSeconds(1));
                        }
                        catch (OperationCanceledException)
                        {
                            // We have been asked to cancel operation
                            break;
                        }
                        catch (Exception ex)
                        {
                            Logger.Error("ZeroMQCache: Error polling for messages.", ex);
                        }
                    }

                    // Close socket
                    subscriberSocket.Close();
                }

                context.Terminate();
            }
        }