Esempio n. 1
0
        /// <summary>
        /// Record the time has passed.
        /// </summary>
        public void LateUpdate(float dt)
        {
            if (mTimer != null)
            {
                if (mNumFrameNeedResize > 0)
                {
                    if (mGameObject != null && mText.transform.parent != null)
                    {
                        CanvasScaler  canvasScaler  = MyUGUIManager.Instance.CanvasOnTop.GetComponent <CanvasScaler>();
                        RectTransform rectTransform = mText.transform.parent.GetComponent <RectTransform>();
                        if (canvasScaler != null && rectTransform != null)
                        {
                            if (rectTransform.sizeDelta.x > 0)
                            {
                                float limitWidth = canvasScaler.referenceResolution.x * 0.95f;
                                if (rectTransform.sizeDelta.x > limitWidth)
                                {
                                    LayoutElement layoutElement = mText.transform.parent.GetComponent <LayoutElement>();
                                    if (layoutElement != null)
                                    {
                                        layoutElement.preferredWidth = limitWidth;
                                    }
                                }
                            }
                        }
                    }
                    mNumFrameNeedResize--;
                }

                mTimer.Update(dt);
                if (mTimer.IsJustDone())
                {
                    Hide();
                }
            }
        }