public void LogStorageWrite(MyVoxelBase map, MyStorageData source, MyStorageDataTypeFlags dataToWrite, Vector3I voxelRangeMin, Vector3I voxelRangeMax)
 {
     var str = source.ToBase64();
     m_log.WriteLine(String.Format("VOXOP: {0} {1} {2} {3} {4}", map.StorageName, voxelRangeMin, voxelRangeMax, dataToWrite, str));
 }
Esempio n. 2
0
        public void LogStorageWrite(MyVoxelBase map, MyStorageData source, MyStorageDataTypeFlags dataToWrite, Vector3I voxelRangeMin, Vector3I voxelRangeMax)
        {
            var str = source.ToBase64();

            m_log.WriteLine(String.Format("VOXOP: {0} {1} {2} {3} {4}", map.StorageName, voxelRangeMin, voxelRangeMax, dataToWrite, str));
        }
Esempio n. 3
0
        public void LogStorageWrite(MyVoxelBase map, MyStorageData source, MyStorageDataTypeFlags dataToWrite, Vector3I voxelRangeMin, Vector3I voxelRangeMax)
        {
            string str = source.ToBase64();

            this.m_log.WriteLine($"VOXOP: {map.StorageName} {voxelRangeMin} {voxelRangeMax} {dataToWrite} {str}");
        }