Esempio n. 1
0
 private void CheckIfDead()
 {
     if (currentHealth <= 0)
     {
         if (drops.Length >= 1)
         {
             int drop = Random.Range(0, drops.Length - 1);
             Instantiate(drops[drop]);
         }
         gm.AddPoints(pointsWorth);
         this.gameObject.transform.position = new Vector3(0, 0, 0);
         currentHealth = hitpoints;
         Debug.Log(gameObject.transform.name + " died!");
         //this.gameObject.SetActive(false);
         Destroy(this.gameObject);
     }
 }