Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        player_current_health = player_max_health;

        player_sprite = GetComponent <SpriteRenderer>();
        SFX_MAN       = FindObjectOfType <SFX_manager>();
        Music_man     = FindObjectOfType <Music_manager>();
    }
    // Start is called before the first frame update
    void Start()
    {
        Music_man = FindObjectOfType <Music_manager>();


        if (switch_on_start)
        {
            Music_man.Switch_Track(new_track);
            gameObject.SetActive(false);
        }
    }