Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        GameObject dead = Instantiate(deadPrefab, snowBoard.position, snowBoard.rotation);

        dead.GetComponent <Rigidbody2D>().velocity = rb.velocity;
        dead.GetComponent <Rigidbody2D>().AddTorque(200, ForceMode2D.Impulse);
        music.DeadMusic();
        scoreText.SendScore();
        sceneController.LoadScene("Scores", 4);
        Destroy(snowBoard.gameObject);
    }