Esempio n. 1
0
    void TPPlayer()
    {
        if (mc.Interact() && !mc.is_interacting && in_collision)
        {
            player.transform.rotation = tp.transform.rotation;
            player.transform.position = tp.transform.position;

            mc.is_interacting = true;
            door_opening      = true;

            mc.ButtonPunch(true);
            SwapCameras(true);
        }
    }