Esempio n. 1
0
    private void Update()
    {
        shootTime -= Time.deltaTime;
        if (shootTime <= 0)
        {
            Fire();
        }

        if (canJump)
        {
            jumpTime -= Time.deltaTime;
            if (jumpTime <= 0)
            {
                if (movComp.IsGrounded())
                {
                    movComp.Jump();
                    if (!isWaitingDestroy)
                    {
                        audioSource.PlayOneShot(jumpStartClip, 3);
                    }
                }
                jumpTime = Random.Range(minJumpRate, maxJumpRate);
            }
        }
    }