Esempio n. 1
0
        public GameObject(Vector2 position, Vector2 size, string dataAsset = "", BaseObject parent = null, bool addRigidBody = true)
            : base(position, size, dataAsset, parent)
        {
            MovementBehaviours = new MovementBehaviourManager();

            if (addRigidBody)
            {
                RigidBody = new RigidBody(this);
            }
        }
Esempio n. 2
0
        public GameObject(string dataAsset = "", BaseObject parent = null, bool addRigidBody = true)
            : base(dataAsset, parent)
        {
            MovementBehaviours = new MovementBehaviourManager();

            if (addRigidBody)
            {
                RigidBody = new RigidBody(this);
            }
        }