private void 멈추기SToolStripMenuItem_Click(object sender, EventArgs e) { if (MoveTimer.Enabled) { toolStop.Text = "움직이기(&S)"; if (hling == null) { hling = new Thread(new ThreadStart(Howling)); hling.Start(); } else { hling.Abort(); hling = new Thread(new ThreadStart(Howling)); hling.Start(); } MoveTimer.Stop(); } else { toolStop.Text = "멈추기(&S)"; MoveTimer.Start(); } if (dir != 4) { dir = 4; } else { dir = 0; } }
protected override void OnLoad(EventArgs e) { base.OnLoad(e); if (!UseOpacity) { Opacity = 1; } SetupText(); //Width = 200; //Height = 60; Width = 400; Height = 100; //Location = new Point( // Screen.PrimaryScreen.Bounds.Width - Width, // Screen.PrimaryScreen.Bounds.Height - Height * (1 + StartingOffsetIndex) + ((StartingOffsetIndex == 0) ? 0 : (Screen.PrimaryScreen.WorkingArea.Height - Screen.PrimaryScreen.Bounds.Height))); OpacityStep = (float)(((float)SystemInformation.WorkingArea.Height / (float)SystemInformation.VirtualScreen.Height) / 10.0); MoveTimer.Start(); Play(SoundLocation); }
public static void Pause() { MoveTimer.Stop(); GenCarTimer.Stop(); WorkTimer.Stop(); LightsTimer.Stop(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Timer = new MoveTimer(this); }
public async Task <bool> Run() { if (MoveTimer.IsFinished && (Poi.Current != null && Poi.Current.Type != PoiType.None)) { var path = StraightPathHelper.RealStraightPath(); Logger.Info($"Dump path:"); foreach (var x in path) { Logger.Info(x.ToString()); } Logger.Warn("No activity was detected for {0} seconds. Clearing POI and trying again.", MoveTimer.WaitTime.TotalSeconds); Poi.Clear("No activity detected"); MoveTimer.Reset(); return(true); } else if (MoveTimer.IsFinished) { Logger.Warn("No activity was detected for {0} seconds. Clearing Navigator?", MoveTimer.WaitTime.TotalSeconds); await CommonTasks.StopMoving(); Navigator.Clear(); MoveTimer.Reset(); return(true); } return(false); }
private void Gameover() { vreme.Stop(); SpawnTimer.Stop(); MoveTimer.Stop(); ReduceSpeed.Stop(); GameOver go = new GameOver(lbScore.Text); DialogResult res = go.ShowDialog(); if (res == System.Windows.Forms.DialogResult.Retry) { veg.Clear(); score = 0; lbTime.Text = "60"; lbScore.Text = "0"; vreme.Start(); SpawnTimer.Start(); MoveTimer.Start(); pb1.Visible = true; pb2.Visible = true; pb3.Visible = true; canvas.Invalidate(); SpawnTimer.Interval = 10; progress.Value = 60; isPressed = false; ReduceSpeed.Start(); } }
/// <summary> /// Raises the <see cref="E:System.Windows.Forms.Form.Closed" /> event. /// </summary> /// <param name="e">The <see cref="T:System.EventArgs" /> that contains the event data.</param> protected override void OnClosed(EventArgs e) { base.OnClosed(e); CloseTimer.Stop(); MoveTimer.Stop(); }
public override void Unsubscribe() { GUIForm.Paint -= OnPaint; MoveTimer.Tick -= OnMoveTimerTick; MoveTimer.Stop(); Destroyed -= OnDestroyed; }
public override void Subscribe() { GUIForm.Paint += OnPaint; MoveTimer.Tick += OnMoveTimerTick; MoveTimer.Start(); Destroyed += OnDestroyed; }
public GameBoard() { InitializeComponent(); KeyDown += new KeyEventHandler(GameBoard_KeyDown); MoveTimer.Interval = 100; MoveTimer.Start(); }
public void MakeMove(Point move) { SetLookDirectionToPlayer(); MoveTimer.Restart(); var newLocation = Location + (Size)move; Game.Map[Location.Y, Location.X] = State.Empty; Location = newLocation; Game.Map[Location.Y, Location.X] = State.Enemy; }
public override void SetNewStageParameters() { MoveToStartPosition(); Dx = 0; Dy = 0; Direction = Direction.Up; Immortal = false; MoveTimer.Stop(); RespawnTimer.Start(); }
public Bear() { InitializeComponent(); LoadImage(); MoveTimer.Interval = 500; MoveTimer.Start(); this.AllowDrop = true; this.DragEnter += new DragEventHandler(Form1_DragEnter); this.DragDrop += new DragEventHandler(Form1_DragDrop); }
public static void Start() { MoveTimer.Start(); PMoveTimer.Start(); GenCarTimer.Start(); WorkTimer.Start(); GenPeopleTimer.Start(); LightsTimer.Start(); TrafficLight.CreateLight(); IsReady = true; }
private void button1_Click(object sender, EventArgs e) { for (int i = 0; i < 25; i++) { var code = Rnd.Next(9 * RubikCube.N); var move = new TMove(); move.Decode(code); Moves.Add(move); } MoveTimer.Start(); }
private void timer1_Tick(object sender, EventArgs e) { if (MoveNo < Moves.Count) { var move = Moves[MoveNo]; if (FrameNo < FrameCount) { if (FrameNo == 0) { RubikCube.Select(move); RubikCube.Group(); } double angle = (move.Angle + 1) * 90; if (angle > 180) { angle -= 360; } var ratio = (double)FrameNo / (FrameCount - 1); angle *= ratio; RubikCube.Wall.LoadIdentity(); if (move.Axis == 0) { RubikCube.Wall.RotateX(angle); } else if (move.Axis == 1) { RubikCube.Wall.RotateY(angle); } else { RubikCube.Wall.RotateZ(angle); } FrameNo++; tglView1.Invalidate(); } else { FrameNo = 0; MoveNo++; RubikCube.Ungroup(); RubikCube.MakeMove(move); } } else { MoveTimer.Stop(); Moves.Clear(); MoveNo = 0; if (HighScore > 0) { Solve(); } } }
public Bear(int cnt) { InitializeComponent(); LoadImage(); MoveTimer.Interval = 500; MoveTimer.Start(); this.AllowDrop = true; this.DragEnter += new DragEventHandler(Form1_DragEnter); this.DragDrop += new DragEventHandler(Form1_DragDrop); name.Text = (++cnt).ToString(); }
public override void DoSomethingSpecial(Mobile from) { foreach (Item item in GetItemsInRange(8)) { if (item.ItemID == 0x3660 && item.Hue == 1000) //Dark Globe of Sosaria { Timer m_timerA = new MoveTimer(item, 1); m_timerA.Start(); } } }
public static void Start() { MoveTimer.Start(); GenCarTimer.Start(); WorkTimer.Start(); LightsTimer.Start(); CurrentRoad = new Road(1, 1, 1, 1); CurrentRoadTransit = new RoadTransit(false, false, false, false, 1, 1, 1, 1); TrafficLight.CreateLight(); IsReady = true; }
public void WaitingForMove() { if (Game.CurrentPerson.IsAI) { MoveTimer.Start(); } else { graphic.Wait4Move(); } }
public override void DoSomethingSpecial( Mobile from ) { foreach ( Item item in GetItemsInRange( 8 ) ) { if ( item.ItemID == 0x3660 && item.Hue == 1000 ) //Dark Globe of Sosaria { Timer m_timerA = new MoveTimer( item, 1 ); m_timerA.Start(); } } }
private void Igra_Load(object sender, EventArgs e) { SetStyle(ControlStyles.ResizeRedraw, true); SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); vreme.Start(); SpawnTimer.Start(); MoveTimer.Start(); ReduceSpeed.Start(); }
public Form1() { InitializeComponent(); DoubleBuffered = true; paused = false; actions = new Queue <Actions>(); WindowState = FormWindowState.Maximized; KeyPreview = true; doc = new PlatformRunDoc(Width, Height - 200 - 2 * Platform.height); MoveTimer.Start(); }
public override void SetNewStageParameters() { MoveToStartPosition(); Direction = Direction.Down; Lives = 0; Stars = GameRandom.RandNumber(0, 3); Immortal = false; Amphibian = false; Gun = false; MoveTimer.Stop(); RespawnTimer.Start(); }
public override Response Defend(int time) { if (time < 1) { return(Response.WrongData); } DefenceStartTime = DateTime.UtcNow; MoveTimer.Sleep(time); return(Response.Success); }
private void pauseToolStripMenuItem_Click(object sender, EventArgs e) { if (paused) { MoveTimer.Stop(); } else { MoveTimer.Start(); } paused = !paused; }
} // Oyun sırasını hareketlendiren timer private void MoveA_Tick(object sender, EventArgs e) { if (turnMoveTEMP == turnMoveMAX) { playerTurn++; MoveTimer.Stop(); } else { moveTo(); turnMoveTEMP++; } } // Oyuncu hareketlerini sürdüren timer
public GameBoard(int speed) // sets timer intervals and starts key click event handler { InitializeComponent(); KeyDown += new KeyEventHandler(GameBoard_KeyDown); Speed = speed; MoveTimer.Interval = 100 / speed; MoveTimer.Start(); CollisionTimer.Interval = 100 / speed; CollisionTimer.Start(); }
private void StartTravel(PlayerMobile pm, BBTravel BBT) { if (New_Map == null || New_Map == Map.Internal) { return; } if (pm != null && BBT != null) { Move_Timer = new MoveTimer(pm, BBT); Move_Timer.Start(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Timer = new MoveTimer(this); if (version > 0) { m_MilkedOn = reader.ReadDateTime(); m_Cider = reader.ReadInt(); } }
private void buttonPlay_Click(object sender, EventArgs e) { PlayerAnimate.Start(); virusStartScreen.Visible = false; labelTitle.Visible = false; buttonPlay.Visible = false; this.Height = 460; this.Width = 760; int rand1 = rand.Next(30, 730); int rand2 = rand.Next(30, 430); Player.Location = new Point(rand1, rand2); MoveTimer.Start(); }