public void Should_ExistItemTrue_When_AScreenIsInMosaic() { var mosaic = new Mosaic(); var screen1 = new Screen(100, 200); mosaic.AddNeighbor(screen1); var exist = mosaic.ExistItem(screen1); Assert.Single(mosaic.Items); Assert.True(exist); }
public void Should_ExistItemTrue_When_AScreenIsInMosaic() { var mosaic = new Mosaic(); var screen1 = new Screen(100, 200); mosaic.AddNeighbor(screen1); var exist = mosaic.ExistItem(screen1); Assert.Single(mosaic.Items); Assert.True(exist); }