Esempio n. 1
0
    public void PushOne(string boxText, string okText = "OK", string cancelText = "CANCEL", Action <bool> act = null,
                        ButtonBgType okBgType         = ButtonBgType.Blue, ButtonBgType cancelBgType = ButtonBgType.Brown, Action actOneBtn = null)
    {
        MogoOKCancelBoxQueueUnit unit = new MogoOKCancelBoxQueueUnit()
        {
            BoxText        = boxText,
            OKText         = okText,
            CancelText     = cancelText,
            OKBgType       = okBgType,
            CancelBgType   = cancelBgType,
            CBAction       = act,
            CBActionOneBtn = actOneBtn
        };

        if (MogoGlobleUIManager.Instance.m_goOKCancelBox != null && MogoGlobleUIManager.Instance.m_goOKCancelBox.gameObject.activeSelf)
        {
            m_listBox.Add(unit);
            Debug.Log("Adding into OKCancel Box Queue");
        }
        else
        {
            unit.JustDoIt();
        }
    }
Esempio n. 2
0
    public void PushOne(string boxText, string okText = "OK", string cancelText = "CANCEL", Action<bool> act = null,
        ButtonBgType okBgType = ButtonBgType.Blue, ButtonBgType cancelBgType = ButtonBgType.Brown,Action actOneBtn = null)
    {
        MogoOKCancelBoxQueueUnit unit = new MogoOKCancelBoxQueueUnit()
        {
            BoxText = boxText,
            OKText = okText,
            CancelText = cancelText,
            OKBgType = okBgType,
            CancelBgType = cancelBgType,
            CBAction = act,
            CBActionOneBtn = actOneBtn
        };

        if (MogoGlobleUIManager.Instance.m_goOKCancelBox != null && MogoGlobleUIManager.Instance.m_goOKCancelBox.gameObject.activeSelf)
        {
            m_listBox.Add(unit);
            Mogo.Util.LoggerHelper.Debug("Adding into OKCancel Box Queue");
        }
        else
        {
            unit.JustDoIt();
        }
    }