public UploadOptions(ModObject mod) { InitializeComponent(); if (!DesignMode) { mod.Refresh(); comboBox1.SelectedIndex = 0; comboBox2.SelectedIndex = 0; comboBox3.SelectedIndex = 0; this.mod = mod; this.store = ModStore.LoadForMod(mod); LoadGUITags((store.Tags != null && store.Tags.Count() > 0) ? store.Tags : null); textBox1.Text = store.Changelog; comboBox3.SelectedIndex = store.Visibility; checkBox1.Checked = store.UploadUnCookedContent; checkBox2.Checked = store.UploadScripts; checkBox13.Checked = store.ForceNoTags; checkBox13_CheckedChanged(null, null); var wsid = mod.GetUploadedId(); if (wsid > 0) { label6.Text = "WorkshopId: " + wsid; mButton4.Visible = false; } else { mButton4.Visible = true; } } }
private void mButton4_Click(object sender, EventArgs e) { var input = InputWindow.Ask(this, "Steam Workshop URL", "Insert the URL to the Steam Workshop item", new InputWindow.NonEmptyValidator()); if (input == null) { return; } try { var parsed = HttpUtility.ParseQueryString(new Uri(input).Query).Get("id"); var lg = ulong.Parse(parsed); if (lg > 100000) { mod.SetUploadedId(lg); mod.Refresh(); var wsid = mod.GetUploadedId(); if (wsid > 0) { label6.Text = "WorkshopId: " + wsid; mButton4.Visible = false; } } } catch (Exception ex) { GUI.MessageBox.Show("Invalid input: " + input + "\n" + ex.Message + "\n\n" + ex.ToString()); } }
public void UploadMod(ModObject mod, string changelog, string[] tags, bool keepUnCooked, bool keepScripts, int visibility, string description) { if (IsUploaderRunning) { MainWindow.Instance.Invoke(new MethodInvoker(() => { GUI.MessageBox.Show(MainWindow.Instance, "Only one uploader instance can run at once!"); })); return; } success = true; IsUploaderRunning = true; try { ERemoteStoragePublishedFileVisibility fileVisibility = (ERemoteStoragePublishedFileVisibility)Enum.ToObject(typeof(ERemoteStoragePublishedFileVisibility), visibility);; mod.Refresh(); SetStatus("Preparing the uploader..."); var tmpDir = Path.Combine(Program.GetAppRoot(), "uploader_tmp"); if (Directory.Exists(tmpDir)) { Directory.Delete(tmpDir, true); } Directory.CreateDirectory(tmpDir); Utils.DirectoryCopy(mod.RootPath, tmpDir, true); if (!keepScripts) { if (Directory.Exists(Path.Combine(tmpDir, "CompiledScripts"))) { Directory.Delete(Path.Combine(tmpDir, "CompiledScripts"), true); } if (Directory.Exists(Path.Combine(tmpDir, "Classes"))) { Directory.Delete(Path.Combine(tmpDir, "Classes"), true); } } if (!keepUnCooked) { if (Directory.Exists(Path.Combine(tmpDir, "Maps"))) { Directory.Delete(Path.Combine(tmpDir, "Maps"), true); } if (Directory.Exists(Path.Combine(tmpDir, "Content"))) { Directory.Delete(Path.Combine(tmpDir, "Content"), true); } } //var description = mod.GetDescription(); var modid = mod.GetUploadedId(); SetStatus("Creating callback..."); m_itemCreated = CallResult <CreateItemResult_t> .Create(OnItemCreated); var appId = new AppId_t(uint.Parse(GameFinder.AppID)); if (modid == 0) { SteamAPICall_t call = SteamUGC.CreateItem(appId, EWorkshopFileType.k_EWorkshopFileTypeCommunity); m_itemCreated.Set(call); } else { publishID = modid; } while (publishID == 0) { SteamAPI.RunCallbacks(); Thread.Sleep(1000); } Thread.Sleep(1000); if (modid == 0) { SetStatus("Uploading an new mod " + mod.Name + " with WorkshopID: " + publishID); mod.SetUploadedId(publishID); } else { SetStatus("Updating the mod " + mod.Name + " with WorkshopID: " + publishID); } var publishFileID_t = new PublishedFileId_t(publishID); ugcUpdateHandle = SteamUGC.StartItemUpdate(appId, publishFileID_t); SteamUGC.SetItemTitle(ugcUpdateHandle, mod.Name); SteamUGC.SetItemDescription(ugcUpdateHandle, description); SteamUGC.SetItemVisibility(ugcUpdateHandle, fileVisibility); if (tags != null) { SteamUGC.SetItemTags(ugcUpdateHandle, tags); } SteamUGC.SetItemPreview(ugcUpdateHandle, Path.Combine(tmpDir, mod.Icon)); SteamUGC.SetItemContent(ugcUpdateHandle, tmpDir); SteamAPICall_t t = SteamUGC.SubmitItemUpdate(ugcUpdateHandle, changelog); m_itemSubmitted = CallResult <SubmitItemUpdateResult_t> .Create(OnItemSubmitted); m_itemSubmitted.Set(t); while (true) { Thread.Sleep(1000); if (ugcUpdateHandle == UGCUpdateHandle_t.Invalid) { break; } SteamAPI.RunCallbacks(); ulong bytesDone, bytesTotal; EItemUpdateStatus status = SteamUGC.GetItemUpdateProgress(ugcUpdateHandle, out bytesDone, out bytesTotal); if (status == EItemUpdateStatus.k_EItemUpdateStatusInvalid && !success) { break; } SetStatus(string.Format("[{3}%] Status: {0}\n{1}/{2}", TranslateStatus(status), BytesToString(bytesDone), BytesToString(bytesTotal), bytesTotal > 0 ? Math.Floor(((double)bytesDone / (double)bytesTotal) * (double)100) : 100)); } DialogResult res = DialogResult.No; if (success) { MainWindow.Instance.Invoke(new MethodInvoker(() => { res = GUI.MessageBox.Show(MainWindow.Instance, "Done, mod url:" + "\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=" + publishID + "\n\nOpen it in the browser?", "Uploader", MessageBoxButtons.YesNo, MessageBoxIcon.Information); if (res == DialogResult.Yes) { Process.Start("steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=" + publishID); } })); SetStatus("Item uploaded successfully!"); Thread.Sleep(1000); } SetStatus("Cleanup"); if (Directory.Exists(tmpDir)) { Directory.Delete(tmpDir, true); } SetStatus(null); IsUploaderRunning = false; } catch (Exception e) { MainWindow.Instance.Invoke(new MethodInvoker(() => { GUI.MessageBox.Show(MainWindow.Instance, e.Message + "\n" + e.ToString()); })); IsUploaderRunning = false; SetStatus(null); } }