public void LoadMod(ModObject mod) { HasContentError = false; AssetNameLabel.Text = "(none selected)"; AssetDescriptionLabel.Text = ""; ContentTreeView.Nodes.Clear(); IterateContent(ContentTreeView.Nodes, mod, mod.GetContentDir(), ".upk", true); IterateContent(ContentTreeView.Nodes, mod, mod.GetMapsDir(), ".umap", true); IterateContent(ContentTreeView.Nodes, mod, mod.GetLocsDir(), ".int", true); ContentTreeView.ExpandAll(); }