Esempio n. 1
1
        public static void EncryptionKeyRequest(MinecraftClient client, IPacket _packet)
        {
            var packet = (EncryptionKeyRequestPacket)_packet;
            var random = RandomNumberGenerator.Create();
            client.SharedSecret = new byte[16];
            random.GetBytes(client.SharedSecret); // Generate a secure AES key

            if (packet.ServerId != "-") // Online mode
            {
                // Authenticate with minecraft.net
                var data = Encoding.ASCII.GetBytes(packet.ServerId)
                    .Concat(client.SharedSecret)
                    .Concat(packet.PublicKey).ToArray();
                var hash = Cryptography.JavaHexDigest(data);
                var webClient = new WebClient();
                string result = webClient.DownloadString("http://session.minecraft.net/game/joinserver.jsp?user="******"&sessionId=" + Uri.EscapeUriString(client.Session.SessionId) +
                    "&serverId=" + Uri.EscapeUriString(hash));
                if (result != "OK")
                    LogProvider.Log("Unable to verify session: " + result);
            }

            var parser = new AsnKeyParser(packet.PublicKey);
            var key = parser.ParseRSAPublicKey();

            // Encrypt shared secret and verification token
            var crypto = new RSACryptoServiceProvider();
            crypto.ImportParameters(key);
            var encryptedSharedSecret = crypto.Encrypt(client.SharedSecret, false);
            var encryptedVerification = crypto.Encrypt(packet.VerificationToken, false);
            var response = new EncryptionKeyResponsePacket(encryptedSharedSecret, encryptedVerification);
            client.SendPacket(response);
        }
Esempio n. 2
0
 public static void Handshake(MinecraftClient client, MinecraftServer server, IPacket _packet)
 {
     var packet = (HandshakePacket)_packet;
     if (packet.ProtocolVersion < PacketReader.ProtocolVersion)
     {
         client.SendPacket(new DisconnectPacket("Outdated client!"));
         return;
     }
     if (packet.ProtocolVersion > PacketReader.ProtocolVersion)
     {
         client.SendPacket(new DisconnectPacket("Outdated server!"));
         return;
     }
     if (server.Clients.Any(c => c.Username == packet.Username))
     {
         client.SendPacket(new DisconnectPacket(""));
         return;
     }
     client.Username = packet.Username;
     client.Hostname = packet.ServerHostname + ":" + packet.ServerPort;
     if (server.Settings.OnlineMode)
         client.AuthenticationHash = CreateHash();
     else
         client.AuthenticationHash = "-";
     if (server.Settings.EnableEncryption)
         client.SendPacket(CreateEncryptionRequest(client, server));
     else
         server.LogInPlayer(client);
 }
        public override void HandlePacket(MinecraftServer server, MinecraftClient client)
        {
            switch (ClientStatus)
            {
                case ClientStatus.InitialSpawn:
                    // Create a hash for session verification
                    SHA1 sha1 = SHA1.Create();
                    AsnKeyBuilder.AsnMessage encodedKey = AsnKeyBuilder.PublicKeyToX509(server.ServerKey);
                    byte[] shaData = Encoding.UTF8.GetBytes(client.AuthenticationHash)
                        .Concat(client.SharedKey)
                        .Concat(encodedKey.GetBytes()).ToArray();
                    string hash = Cryptography.JavaHexDigest(shaData);

                    // Talk to session.minecraft.net
                    if (server.Settings.OnlineMode)
                    {
                        var webClient = new WebClient();
                        var webReader = new StreamReader(webClient.OpenRead(
                            new Uri(string.Format(sessionCheckUri, client.Username, hash))));
                        string response = webReader.ReadToEnd();
                        webReader.Close();
                        if (response != "YES")
                        {
                            client.SendPacket(new DisconnectPacket("Failed to verify username!"));
                            return;
                        }
                    }

                    server.LogInPlayer(client);
                    break;
                case ClientStatus.Respawn:
                    var world = client.World;
                    client.Entity.Position = new Vector3(
                        client.Entity.SpawnPoint.X,
                        client.Entity.SpawnPoint.Y + PlayerEntity.Height,
                        client.Entity.SpawnPoint.Z);
                    client.Entity.Health = client.Entity.MaxHealth;
                    client.Entity.Food = 20;
                    client.Entity.FoodSaturation = 20;
                    server.EntityManager.SpawnEntity(world, client.Entity);
                    client.SendPacket(new UpdateHealthPacket(client.Entity.Health, client.Entity.Food, client.Entity.FoodSaturation));
                    client.SendPacket(new RespawnPacket(Dimension.Overworld, server.Settings.Difficulty,
                        client.Entity.GameMode, world.LevelType));
                    client.SendPacket(new PlayerPositionAndLookPacket(
                                  client.Entity.Position, client.Entity.Yaw, client.Entity.Pitch, true));
                    server.ProcessSendQueue();
                    break;
                default:
                    throw new InvalidOperationException();
            }
        }
Esempio n. 4
0
        public static void ClientStatus(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var packet = (ClientStatusPacket)_packet;

            if (packet.Status == ClientStatusPacket.ClientStatus.InitialSpawn)
            {
                // Create a hash for session verification
                SHA1 sha1 = SHA1.Create();
                AsnKeyBuilder.AsnMessage encodedKey = AsnKeyBuilder.PublicKeyToX509(server.ServerKey);
                byte[] shaData = Encoding.UTF8.GetBytes(client.AuthenticationHash)
                                 .Concat(client.SharedKey)
                                 .Concat(encodedKey.GetBytes()).ToArray();
                string hash = Cryptography.JavaHexDigest(shaData);

                // Talk to session.minecraft.net
                if (server.Settings.OnlineMode)
                {
                    var webClient = new WebClient();
                    var webReader = new StreamReader(webClient.OpenRead(
                                                         new Uri(string.Format(sessionCheckUri, client.Username, hash))));
                    string response = webReader.ReadToEnd();
                    webReader.Close();
                    if (response != "YES")
                    {
                        client.SendPacket(new DisconnectPacket("Failed to verify username!"));
                        return;
                    }
                }

                server.LogInPlayer(client);
            }
            else if (packet.Status == ClientStatusPacket.ClientStatus.Respawn)
            {
                var world = client.World;
                client.Entity.Position = new Vector3(
                    client.Entity.SpawnPoint.X,
                    // FIXME: This seems to drop the player camera from half the height of a login spawn
                    client.Entity.SpawnPoint.Y,
                    client.Entity.SpawnPoint.Z);
                client.Entity.Health         = client.Entity.MaxHealth;
                client.Entity.Food           = 20;
                client.Entity.FoodSaturation = 20;
                server.EntityManager.SpawnEntity(world, client.Entity);
                client.SendPacket(new UpdateHealthPacket(client.Entity.Health, client.Entity.Food, client.Entity.FoodSaturation));
                client.SendPacket(new RespawnPacket(Dimension.Overworld, server.Settings.Difficulty, client.Entity.GameMode, World.Height, world.LevelType));
                client.SendPacket(new PlayerPositionAndLookPacket(client.Entity.Position.X, client.Entity.Position.Y, client.Entity.Position.Z,
                                                                  client.Entity.Position.Y + PlayerEntity.Height, client.Entity.Yaw, client.Entity.Pitch, true));
            }
        }
Esempio n. 5
0
 public static void EncryptionKeyResponse(MinecraftClient client, IPacket _packet)
 {
     // Enable encryption
     client.Stream = new MinecraftStream(new AesStream(new BufferedStream(client.NetworkStream), client.SharedSecret));
     client.SendPacket(new ClientStatusPacket(ClientStatusPacket.ClientStatus.InitialSpawn));
     LogProvider.Log("Logged in.");
 }
Esempio n. 6
0
        public static void EncryptionKeyResponse(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var packet = (EncryptionKeyResponsePacket)_packet;

            client.SharedKey = server.CryptoServiceProvider.Decrypt(packet.SharedSecret, false);
            client.SendPacket(new EncryptionKeyResponsePacket(new byte[0], new byte[0]));
        }
Esempio n. 7
0
        public static void ClientStatus(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var packet = (ClientStatusPacket)_packet;
            if (packet.Status == ClientStatusPacket.ClientStatus.InitialSpawn)
            {
                // Create a hash for session verification
                SHA1 sha1 = SHA1.Create();
                AsnKeyBuilder.AsnMessage encodedKey = AsnKeyBuilder.PublicKeyToX509(server.ServerKey);
                byte[] shaData = Encoding.UTF8.GetBytes(client.AuthenticationHash)
                    .Concat(client.SharedKey)
                    .Concat(encodedKey.GetBytes()).ToArray();
                string hash = Cryptography.JavaHexDigest(shaData);

                // Talk to session.minecraft.net
                if (server.Settings.OnlineMode)
                {
                    var webClient = new WebClient();
                    var webReader = new StreamReader(webClient.OpenRead(
                        new Uri(string.Format(sessionCheckUri, client.Username, hash))));
                    string response = webReader.ReadToEnd();
                    webReader.Close();
                    if (response != "YES")
                    {
                        client.SendPacket(new DisconnectPacket("Failed to verify username!"));
                        return;
                    }
                }

                server.LogInPlayer(client);
            }
            else if (packet.Status == ClientStatusPacket.ClientStatus.Respawn)
            {
                // TODO
            }
        }
        public override void HandlePacket(MinecraftServer Server, ref MinecraftClient Client)
        {
            Client.SharedKey = Server.CryptoServiceProvider.Decrypt(SharedSecret, false);

            Client.Encrypter = Cryptography.GenerateAES(Client.SharedKey).CreateEncryptor();

            Client.Decrypter = Cryptography.GenerateAES(Client.SharedKey).CreateDecryptor();

            Client.SendPacket(new EncryptionKeyResponsePacket());
            Server.ProcessSendQueue();
        }
Esempio n. 9
0
 public static void PlayerPositionAndLook(MinecraftClient client, IPacket _packet)
 {
     var packet = (PlayerPositionAndLookPacket)_packet;
     client._position = new Vector3(packet.X, packet.Stance, packet.Z);
     if (!client.IsSpawned)
     {
         client.IsSpawned = true;
         client.OnInitialSpawn(new EntitySpawnEventArgs(client.Position, client.EntityId));
     }
     
     client.SendPacket(new PlayerPositionPacket(packet.X, packet.Stance, packet.Z, packet.Y, true));
 }
Esempio n. 10
0
        public static void TabComplete(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var packet    = (TabCompletePacket)_packet;
            var eventArgs = new TabCompleteEventArgs(packet.Text, client);

            server.OnTabComplete(eventArgs);
            if (eventArgs.Handled)
            {
                packet.Text = eventArgs.Text;
                client.SendPacket(packet);
            }
        }
Esempio n. 11
0
        public override void HandlePacket(MinecraftServer server, MinecraftClient client)
        {
            if (ProtocolVersion < MinecraftServer.ProtocolVersion)
            {
                client.SendPacket(new DisconnectPacket("Outdated client!"));
                server.ProcessSendQueue();
                return;
            }
            if (ProtocolVersion > MinecraftServer.ProtocolVersion)
            {
                client.SendPacket(new DisconnectPacket("Outdated server!"));
                server.ProcessSendQueue();
                return;
            }
            if (server.Clients.Count(c => c.Username == Username) != 0)
            {
                client.SendPacket(new DisconnectPacket("You are already logged in!"));
                server.ProcessSendQueue();
                return;
            }
            client.Username = Username;
            client.Hostname = Hostname + ":" + Port.ToString();
            // Respond with encryption request
            if (server.OnlineMode)
                client.AuthenticationHash = CreateHash();
            else
                client.AuthenticationHash = "-";
            if (server.EncryptionEnabled)
            {
                var keyRequest =
                    new EncryptionKeyRequestPacket(client.AuthenticationHash,
                                                   server.ServerKey);
                client.SendPacket(keyRequest);
                server.ProcessSendQueue();
            }
            else
                server.LogInPlayer(client);

            client.StartWorkers();
        }
Esempio n. 12
0
        public static void PlayerPositionAndLook(MinecraftClient client, IPacket _packet)
        {
            var packet = (PlayerPositionAndLookPacket)_packet;

            client._position = new Vector3(packet.X, packet.Stance, packet.Z);
            if (!client.IsSpawned)
            {
                client.IsSpawned = true;
                client.OnInitialSpawn(new EntitySpawnEventArgs(client.Position, client.EntityId));
            }

            client.SendPacket(new PlayerPositionPacket(packet.X, packet.Stance, packet.Z, packet.Y, true));
        }
Esempio n. 13
0
 public static void PlayerPositionAndLook(MinecraftClient client, IPacket _packet)
 {
     var packet = (PlayerPositionAndLookPacket)_packet;
     if (Math.Abs(packet.X) < 0.01 && Math.Abs(packet.X) > 0)
         return; // Sometimes the vanilla server sends weird position updates like this
     client._position = new Vector3(packet.X, packet.Y, packet.Z);
     if (!client.IsSpawned)
     {
         client.IsSpawned = true;
         client.OnInitialSpawn(new EntitySpawnEventArgs(client.Position, client.EntityId));
     }
     client.SendPacket(new PlayerPositionPacket(client.Position.X, client.Position.Y, client.Position.Z, client.Position.Y - 1.62, true));
 }
Esempio n. 14
0
        public static void Handshake(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var packet = (HandshakePacket)_packet;

            if (packet.ProtocolVersion < PacketReader.ProtocolVersion)
            {
                client.SendPacket(new DisconnectPacket("Outdated client!"));
                return;
            }
            if (packet.ProtocolVersion > PacketReader.ProtocolVersion)
            {
                client.SendPacket(new DisconnectPacket("Outdated server!"));
                return;
            }
            if (server.Clients.Any(c => c.Username == packet.Username))
            {
                client.SendPacket(new DisconnectPacket(""));
                return;
            }
            client.Username = packet.Username;
            client.Hostname = packet.ServerHostname + ":" + packet.ServerPort;
            if (server.Settings.OnlineMode)
            {
                client.AuthenticationHash = CreateHash();
            }
            else
            {
                client.AuthenticationHash = "-";
            }
            if (server.Settings.EnableEncryption)
            {
                client.SendPacket(CreateEncryptionRequest(client, server));
            }
            else
            {
                server.LogInPlayer(client);
            }
        }
        public override void HandlePacket(MinecraftServer server, MinecraftClient client)
        {
            client.SharedKey = server.CryptoServiceProvider.Decrypt(SharedSecret, false);

            client.Encrypter = new BufferedBlockCipher(new CfbBlockCipher(new AesFastEngine(), 8));
            client.Encrypter.Init(true,
                                  new ParametersWithIV(new KeyParameter(client.SharedKey), client.SharedKey, 0, 16));

            client.Decrypter = new BufferedBlockCipher(new CfbBlockCipher(new AesFastEngine(), 8));
            client.Decrypter.Init(false,
                                  new ParametersWithIV(new KeyParameter(client.SharedKey), client.SharedKey, 0, 16));

            client.SendPacket(new EncryptionKeyResponsePacket());
            server.ProcessSendQueue();
        }
Esempio n. 16
0
        public static void ClientStatus(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var packet = (ClientStatusPacket)_packet;
            if (packet.Status == ClientStatusPacket.ClientStatus.InitialSpawn)
            {
                // Create a hash for session verification
                SHA1 sha1 = SHA1.Create();
                AsnKeyBuilder.AsnMessage encodedKey = AsnKeyBuilder.PublicKeyToX509(server.ServerKey);
                byte[] shaData = Encoding.UTF8.GetBytes(client.AuthenticationHash)
                    .Concat(client.SharedKey)
                    .Concat(encodedKey.GetBytes()).ToArray();
                string hash = Cryptography.JavaHexDigest(shaData);

                // Talk to session.minecraft.net
                if (server.Settings.OnlineMode)
                {
                    var webClient = new WebClient();
                    var webReader = new StreamReader(webClient.OpenRead(
                        new Uri(string.Format(sessionCheckUri, client.Username, hash))));
                    string response = webReader.ReadToEnd();
                    webReader.Close();
                    if (response != "YES")
                    {
                        client.SendPacket(new DisconnectPacket("Failed to verify username!"));
                        return;
                    }
                }

                server.LogInPlayer(client);
            }
            else if (packet.Status == ClientStatusPacket.ClientStatus.Respawn)
            {
                var world = client.World;
                client.Entity.Position = new Vector3(
                    client.Entity.SpawnPoint.X,
                    // FIXME: This seems to drop the player camera from half the height of a login spawn
                    client.Entity.SpawnPoint.Y,
                    client.Entity.SpawnPoint.Z);
                client.Entity.Health = client.Entity.MaxHealth;
                client.Entity.Food = 20;
                client.Entity.FoodSaturation = 20;
                server.EntityManager.SpawnEntity(world, client.Entity);
                client.SendPacket(new UpdateHealthPacket(client.Entity.Health, client.Entity.Food, client.Entity.FoodSaturation));
                client.SendPacket(new RespawnPacket(Dimension.Overworld, server.Settings.Difficulty, client.Entity.GameMode, World.Height, world.LevelType));
                client.SendPacket(new PlayerPositionAndLookPacket(client.Entity.Position.X, client.Entity.Position.Y, client.Entity.Position.Z,
                    client.Entity.Position.Y + PlayerEntity.Height, client.Entity.Yaw, client.Entity.Pitch, true));
            }
        }
Esempio n. 17
0
 public override void HandlePacket(MinecraftServer Server, ref MinecraftClient Client)
 {
     if (!Client.ReadyToSpawn)
         return;
     Client.Entity.Position = new Vector3(X, Y, Z);
     if (Client.Entity.Position.DistanceTo(Client.Entity.OldPosition) > 
         Client.MaxMoveDistance)
     {
         Client.SendPacket(new DisconnectPacket("Hacking: You moved too fast!"));
         Server.ProcessSendQueue();
         return;
     }
     Client.UpdateChunksAsync();
     Server.GetClientWorld(Client).EntityManager.UpdateEntity(Client.Entity);
     Server.ProcessSendQueue();
 }
Esempio n. 18
0
 public override void HandlePacket(MinecraftServer server, MinecraftClient client)
 {
     if (!client.ReadyToSpawn)
         return;
     client.Entity.Position = new Vector3(X, Y, Z);
     if (client.Entity.Position.DistanceTo(client.Entity.OldPosition) >
         client.MaxMoveDistance)
     {
         client.SendPacket(new DisconnectPacket("Hacking: You moved too fast!"));
         server.ProcessSendQueue();
         return;
     }
     client.UpdateChunksAsync();
     server.ProcessSendQueue();
     server.EntityManager.UpdateEntity(client.Entity);
 }
Esempio n. 19
0
        public static void PlayerPositionAndLook(MinecraftClient client, IPacket _packet)
        {
            var packet = (PlayerPositionAndLookPacket)_packet;

            if (Math.Abs(packet.X) < 0.01 && Math.Abs(packet.X) > 0)
            {
                return; // Sometimes the vanilla server sends weird position updates like this
            }
            client.Position = new Vector3(packet.X, packet.Y, packet.Z);
            if (!client.IsSpawned)
            {
                client.IsSpawned = true;
                client.OnInitialSpawn(new EntitySpawnEventArgs(client.Position, client.EntityId));
            }
            client.SendPacket(new PlayerPositionPacket(client.Position.X, client.Position.Y, client.Position.Z, client.Position.Y - 1.62, true));
        }
Esempio n. 20
0
        public static void EncryptionKeyRequest(MinecraftClient client, IPacket _packet)
        {
            var packet = (EncryptionKeyRequestPacket)_packet;
            var random = RandomNumberGenerator.Create();

            client.SharedSecret = new byte[16];
            random.GetBytes(client.SharedSecret); // Generate a secure AES key

            if (packet.ServerId != "-")           // Online mode
            {
                // Authenticate with minecraft.net
                if (!client.Session.OnlineMode)
                {
                    throw new AuthenticationException("Server is in online mode, but client is in offline mode.");
                }
                var data = Encoding.ASCII.GetBytes(packet.ServerId)
                           .Concat(client.SharedSecret)
                           .Concat(packet.PublicKey).ToArray();
                var    hash      = Cryptography.JavaHexDigest(data);
                var    webClient = new WebClient();
                string result    = webClient.DownloadString("http://session.minecraft.net/game/joinserver.jsp?user="******"&sessionId=" + Uri.EscapeUriString(client.Session.SessionId) +
                                                            "&serverId=" + Uri.EscapeUriString(hash));
                if (result != "OK")
                {
                    // TODO
                }
            }

            var parser = new AsnKeyParser(packet.PublicKey);
            var key    = parser.ParseRSAPublicKey();

            // Encrypt shared secret and verification token
            var crypto = new RSACryptoServiceProvider();

            crypto.ImportParameters(key);
            var encryptedSharedSecret = crypto.Encrypt(client.SharedSecret, false);
            var encryptedVerification = crypto.Encrypt(packet.VerificationToken, false);
            var response = new EncryptionKeyResponsePacket(encryptedSharedSecret, encryptedVerification);

            client.SendPacket(response);
            client.FlushPackets();
            client.NetworkManager.BaseStream = new AesStream(client.NetworkStream, client.SharedSecret);
        }
Esempio n. 21
0
 public override void HandlePacket(MinecraftServer server, MinecraftClient client)
 {
     if (client.Entity.Position.DistanceTo(Position) > 6) // TODO: Use client.Reach
         return;
     var item = client.Entity.Inventory[client.Entity.SelectedSlot];
     if (item != null && item.Id == 0xFFFF)
         item.Id = 0;
     if (item != null)
     {
         item.Item.OnItemUsed(server.GetClientWorld(client), Position, AdjustByDirection(Direction), CursorPosition, client.Entity);
         if (client.Entity.GameMode != GameMode.Creative)
             client.Entity.Inventory[client.Entity.SelectedSlot].Count--;
     }
     else
     {
         client.SendPacket(new DisconnectPacket("Unrecognized item!"));
         server.ProcessSendQueue();
     }
 }
Esempio n. 22
0
        public static void RightClick(MinecraftClient client, MinecraftServer server, IPacket _packet)
        {
            var   packet         = (RightClickPacket)_packet;
            var   slot           = client.Entity.Inventory[client.Entity.SelectedSlot];
            var   position       = new Vector3(packet.X, packet.Y, packet.Z);
            var   cursorPosition = new Vector3(packet.CursorX, packet.CursorY, packet.CursorZ);
            Block block          = null;

            if (position != -Vector3.One)
            {
                if (position.DistanceTo(client.Entity.Position) > client.Reach)
                {
                    return;
                }
                block = client.World.GetBlock(position);
            }
            bool use = true;

            if (block != null)
            {
                use = block.OnBlockRightClicked(position, AdjustByDirection(packet.Direction), cursorPosition, client.World, client.Entity);
            }
            var item = slot.AsItem();

            if (use && item != null)
            {
                if (block != null)
                {
                    item.OnItemUsedOnBlock(client.World, position, AdjustByDirection(packet.Direction),
                                           cursorPosition, client.Entity);
                    if (item is Block)
                    {
                        client.SendPacket(new NamedSoundEffectPacket((item as Block).PlacementSoundEffect,
                                                                     (int)position.X, (int)position.Y, (int)position.Z, 1, 50));
                    }
                }
                else
                {
                    item.OnItemUsed(client.World, client.Entity);
                }
            }
        }
Esempio n. 23
0
        public static void EncryptionKeyRequest(MinecraftClient client, IPacket _packet)
        {
            var packet = (EncryptionKeyRequestPacket)_packet;
            var random = RandomNumberGenerator.Create();
            client.SharedSecret = new byte[16];
            random.GetBytes(client.SharedSecret); // Generate a secure AES key

            if (packet.ServerId != "-") // Online mode
            {
                // Authenticate with minecraft.net
                if (!client.Session.OnlineMode)
                    throw new AuthenticationException("Server is in online mode, but client is in offline mode.");
                var data = Encoding.ASCII.GetBytes(packet.ServerId)
                    .Concat(client.SharedSecret)
                    .Concat(packet.PublicKey).ToArray();
                var hash = Cryptography.JavaHexDigest(data);
                var webClient = new WebClient();
                string result = webClient.DownloadString("http://session.minecraft.net/game/joinserver.jsp?user="******"&sessionId=" + Uri.EscapeUriString(client.Session.SessionId) +
                    "&serverId=" + Uri.EscapeUriString(hash));
                if (result != "OK")
                {
                    // TODO
                }
            }

            var parser = new AsnKeyParser(packet.PublicKey);
            var key = parser.ParseRSAPublicKey();

            // Encrypt shared secret and verification token
            var crypto = new RSACryptoServiceProvider();
            crypto.ImportParameters(key);
            var encryptedSharedSecret = crypto.Encrypt(client.SharedSecret, false);
            var encryptedVerification = crypto.Encrypt(packet.VerificationToken, false);
            var response = new EncryptionKeyResponsePacket(encryptedSharedSecret, encryptedVerification);
            client.SendPacket(response);
            client.FlushPackets();
            client.NetworkManager.BaseStream = new AesStream(client.NetworkStream, client.SharedSecret);
        }
Esempio n. 24
0
        public static void EncryptionKeyRequest(MinecraftClient client, IPacket _packet)
        {
            var packet = (EncryptionKeyRequestPacket)_packet;
            var random = RandomNumberGenerator.Create();

            client.SharedSecret = new byte[16];
            random.GetBytes(client.SharedSecret);                           // Generate a secure AES key

            if (packet.ServerId != "-" && client.Session.SessionId != null) // Online mode
            {
                // Authenticate with minecraft.net
                var data = Encoding.ASCII.GetBytes(packet.ServerId)
                           .Concat(client.SharedSecret)
                           .Concat(packet.PublicKey).ToArray();
                var    hash      = Cryptography.JavaHexDigest(data);
                var    webClient = new WebClient();
                string result    = webClient.DownloadString("http://session.minecraft.net/game/joinserver.jsp?user="******"&sessionId=" + Uri.EscapeUriString(client.Session.SessionId) +
                                                            "&serverId=" + Uri.EscapeUriString(hash));
                if (result != "OK")
                {
                    LogProvider.Log("Unable to verify session: " + result);
                }
            }

            var parser = new AsnKeyParser(packet.PublicKey);
            var key    = parser.ParseRSAPublicKey();

            // Encrypt shared secret and verification token
            var crypto = new RSACryptoServiceProvider();

            crypto.ImportParameters(key);
            var encryptedSharedSecret = crypto.Encrypt(client.SharedSecret, false);
            var encryptedVerification = crypto.Encrypt(packet.VerificationToken, false);
            var response = new EncryptionKeyResponsePacket(encryptedSharedSecret, encryptedVerification);

            client.SendPacket(response);
        }
Esempio n. 25
0
        public override void HandlePacket(MinecraftServer Server, ref MinecraftClient Client)
        {
            switch (ClientStatus)
            {
                case ClientStatus.InitialSpawn:
                    // Create a hash for session verification
                    SHA1 sha1 = SHA1.Create();
                    AsnKeyBuilder.AsnMessage encodedKey = AsnKeyBuilder.PublicKeyToX509(Server.ServerKey);
                    byte[] shaData = Encoding.UTF8.GetBytes(Client.AuthenticationHash)
                        .Concat(Client.SharedKey)
                        .Concat(encodedKey.GetBytes()).ToArray();
                    string hash = Cryptography.JavaHexDigest(shaData);

                    // Talk to session.minecraft.net
                    if (Server.OnlineMode)
                    {
                        WebClient webClient = new WebClient();
                        StreamReader webReader = new StreamReader(webClient.OpenRead(
                                new Uri(string.Format(SessionCheckUri,
                                Client.Username, hash))));
                        string response = webReader.ReadToEnd();
                        webReader.Close();
                        if (response != "YES")
                        {
                            Client.SendPacket(new DisconnectPacket("Failed to verify username!"));
                            return;
                        }
                    }

                    Server.LogInPlayer(Client);
                    break;
                case ClientStatus.Respawn:
                    // TODO
                    break;
                default:
                    throw new InvalidOperationException();
            }
        }
Esempio n. 26
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 public static void EncryptionKeyResponse(MinecraftClient client, MinecraftServer server, IPacket _packet)
 {
     var packet = (EncryptionKeyResponsePacket)_packet;
     client.SharedKey = server.CryptoServiceProvider.Decrypt(packet.SharedSecret, false);
     client.SendPacket(new EncryptionKeyResponsePacket(new byte[0], new byte[0]));
 }
Esempio n. 27
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 public static void ServerListPing(MinecraftClient client, MinecraftServer server, IPacket _packet)
 {
     client.SendPacket(new DisconnectPacket(GetPingValue(server)));
 }
Esempio n. 28
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 public static void KeepAlive(MinecraftClient client, IPacket _packet)
 {
     client.SendPacket(_packet);
 }
Esempio n. 29
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 public override void HandlePacket(MinecraftServer server, MinecraftClient client)
 {
     client.SendPacket(new DisconnectPacket(GetPingValue(server)));
     server.ProcessSendQueue();
 }
Esempio n. 30
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 public override void HandlePacket(MinecraftServer Server, ref MinecraftClient Client)
 {
     Client.SendPacket(new DisconnectPacket(GetPingValue(Server)));
     Server.ProcessSendQueue();
 }
Esempio n. 31
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 public static void RightClick(MinecraftClient client, MinecraftServer server, IPacket _packet)
 {
     var packet = (RightClickPacket)_packet;
     var slot = client.Entity.Inventory[client.Entity.SelectedSlot];
     var position = new Vector3(packet.X, packet.Y, packet.Z);
     var cursorPosition = new Vector3(packet.CursorX, packet.CursorY, packet.CursorZ);
     Block block = null;
     if (position != -Vector3.One)
     {
         if (position.DistanceTo(client.Entity.Position) > client.Reach)
             return;
         block = client.World.GetBlock(position);
     }
     bool use = true;
     if (block != null)
         use = block.OnBlockRightClicked(position, AdjustByDirection(packet.Direction), cursorPosition, client.World, client.Entity);
     var item = slot.AsItem();
     if (use && item != null)
     {
         if (block != null)
         {
             item.OnItemUsedOnBlock(client.World, position, AdjustByDirection(packet.Direction),
                 cursorPosition, client.Entity);
             if (item is Block)
             {
                 client.SendPacket(new NamedSoundEffectPacket((item as Block).PlacementSoundEffect,
                     (int)position.X, (int)position.Y, (int)position.Z, 1, 50));
             }
         }
         else
             item.OnItemUsed(client.World, client.Entity);
     }
 }
Esempio n. 32
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 public static void ServerListPing(MinecraftClient client, MinecraftServer server, IPacket _packet)
 {
     client.SendPacket(new DisconnectPacket(GetPingValue(server)));
 }
Esempio n. 33
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 public static void EncryptionKeyResponse(MinecraftClient client, IPacket _packet)
 {
     // Enable encryption
     client.Stream = new MinecraftStream(new AesStream(new BufferedStream(client.NetworkStream), client.SharedSecret));
     client.SendPacket(new ClientStatusPacket(ClientStatusPacket.ClientStatus.InitialSpawn));
 }
Esempio n. 34
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 public static void TabComplete(MinecraftClient client, MinecraftServer server, IPacket _packet)
 {
     var packet = (TabCompletePacket)_packet;
     var eventArgs = new TabCompleteEventArgs(packet.Text, client);
     server.OnTabComplete(eventArgs);
     if (eventArgs.Handled)
     {
         packet.Text = eventArgs.Text;
         client.SendPacket(packet);
     }
 }