void TrueFunction(Mibo.VoiceRecognition recognitionInfo) { trueEvent.Invoke(recognitionInfo); Mibo.stopListen(); }
void FalseFunction(Mibo.ResultType resultType, string json) { falseEvent.Invoke(resultType, json); Mibo.stopListen(); }
public void RetuenToTitle() { Mibo.stopListen(); UnityEngine.SceneManagement.SceneManager.LoadScene(ESceneConfig.Demo_Title.ToString()); }