public void OnReturnButtonClick() { UnityEngine.SceneManagement.SceneManager.LoadScene(ESceneConfig.Demo_Title.ToString()); Mibo.SetMove(0); Mibo.StopInAcclerationEx(); Mibo.SetTurn(0); Mibo.StopTurnEx(); }
public void StopInAcclerationEx() { Mibo.StopInAcclerationEx(); }