Esempio n. 1
0
 public void death()
 {
     if (CompareTag("OwnedNPC"))
     {
         Debug.Log("An NPC has died");
         MetaScript.GetNPC().removeNPC(gameObject);
         MetaScript.Tomb(transform.position, name);
     }
     if (CompareTag("Player"))
     {
         Debug.Log("The player has died");
         StartCoroutine(PerformRitual());
     }
     else
     {
         Destroy(gameObject);
     }
 }