public NetworkPeer() { _metaSet = PeerManager.Instance.MsgMeta; MsgID_Connected = _metaSet.GetByType <PeerConnected>().id; MsgID_Disconnected = _metaSet.GetByType <PeerDisconnected>().id; MsgID_ConnectError = _metaSet.GetByType <PeerConnectError>().id; MsgID_SendError = _metaSet.GetByType <PeerSendError>().id; MsgID_RecvError = _metaSet.GetByType <PeerRecvError>().id; }
static void Main(string[] args) { MessageMetaSet.StaticInit(Assembly.GetExecutingAssembly(), "gamedef"); if (args.Length > 0 && args[0] == "c") { Client(); } else { Server(); } }
public PeerManager( ) { _meta = new MessageMetaSet(); _meta.Scan("proto"); }
public PeerManager( ) { _meta = new MessageMetaSet(); //_meta.Scan("Gamedef"); _meta.DefultRegister(); }
public PeerManager( ) { _meta = new MessageMetaSet(); _meta.Scan("gamedef"); }