Esempio n. 1
0
        internal static void Loop()
        {
            if (Hungry >= 2.0f && hinted)
            {
                hinted = false;
            }
            if (Hungry <= 2.0f && !hinted)
            {
                hinted = true;
                GameUI.DisplayHelp(Strings.Hungry);
            }
            if (Hungry <= 1.5f && (Hungry > 0.5f))
            {
                Game.Player.Character.Health -= 1;
            }
            if (Hungry <= 0.5f)
            {
                Game.Player.Character.Health -= 10;
            }

            if (Hungry != 0f)
            {
                if (Game.Player.Character.Health >= 100 && !Game.Player.Character.IsSprinting)
                {
                    MenuScript.ChangeHungryBarColor(Color.White);
                    Hungry -= 0.01f;
                }
                else
                {
                    MenuScript.ChangeHungryBarColor(Color.Red);
                    Hungry -= 0.05f;
                }
            }
        }