Esempio n. 1
0
    private void Awake()
    {
        uiMasterControl    = gameObject.AddComponent <UIMasterControl>();
        audioSourceControl = gameObject.AddComponent <AudioSourceControl>();

        GameObject menuBackGroundObj = MenuBackGroundBuilder.buildMenuBack(new Vector3(0, 0, 0));

        menuBackGround = menuBackGroundObj.GetComponent <MenuBackGroundCpt>();
    }
Esempio n. 2
0
    public static GameObject buildMenuBack(Vector3 startPosition)
    {
        string     menuBackName      = "MenuBackGround";
        GameObject menuBackGroundObj = new GameObject(menuBackName);

        menuBackGroundObj.transform.position = startPosition;
        MenuBackGroundCpt menuBackGroundCpt = menuBackGroundObj.AddComponent <MenuBackGroundCpt>();

        //  GameObject blurBack = CreateGameBackgroundUtil.setBlurBackground(DevUtil.GetScreenWith(), DevUtil.GetScreenHeight());
        //  GameObject picBack = CreateGameBackgroundUtil.setPicBackground(DevUtil.GetScreenWith(), DevUtil.GetScreenHeight());

        //   blurBack.transform.SetParent(menuBackGroundObj.transform);
        //  picBack.transform.SetParent(menuBackGroundObj.transform);

        return(menuBackGroundObj);
    }