Esempio n. 1
0
                static Combo()
                {
                    Menu5.AddGroupLabel("Combo Settings");

                    _useQ = Menu5.Add("comboUseQ", new CheckBox("Use Q"));
                    _useW = Menu5.Add("comboUseW", new CheckBox("Use W"));
                }
Esempio n. 2
0
                static Combo()
                {
                    Menu5.AddGroupLabel("Combo Settings");

                    _useQ = Menu5.Add("comboUseQ", new CheckBox("Use Q"));
                    _useW = Menu5.Add("comboUseW", new CheckBox("Use W"));
                    _useR = Menu5.Add("comboUseR", new CheckBox("Use R"));
                    Menu5.AddSeparator();

                    _qMinHitChance = Menu5.Add("comboQMinHitChance",
                                               new Slider("Q Min. Hit Chance (%):", 75, 50));
                    Menu5.AddSeparator();

                    _useQBeforeW   = Menu5.Add("comboUseQBeforeW", new CheckBox("Use W after Q only"));
                    _flashUlt      = Menu5.Add("flashUlt", new CheckBox("Use Flash + Ultimate", false));
                    _ultZhonya     = Menu5.Add("ultZhonya", new CheckBox("Use Zhonya with Ultimate"));
                    _wImmobileOnly = Menu5.Add("comboWImmobileOnly", new CheckBox("W Only Immobile Enemies"));
                    Menu5.AddSeparator();

                    _rMinEnemies = Menu5.Add("rMinEnemies",
                                             new Slider("Min. Enemies Around to use Ultimate:", 1, 1, EntityManager.Heroes.Enemies.Count));
                    _ultMinRange = Menu5.Add("ultMinRange",
                                             new Slider("Min. Range from Enemy to use Ultimate:", 470, 1,
                                                        Convert.ToInt32(SpellManager.R.Range)));
                }