static Combo() { Menu5.AddGroupLabel("Combo Settings"); _useQ = Menu5.Add("comboUseQ", new CheckBox("Use Q")); _useW = Menu5.Add("comboUseW", new CheckBox("Use W")); }
static Combo() { Menu5.AddGroupLabel("Combo Settings"); _useQ = Menu5.Add("comboUseQ", new CheckBox("Use Q")); _useW = Menu5.Add("comboUseW", new CheckBox("Use W")); _useR = Menu5.Add("comboUseR", new CheckBox("Use R")); Menu5.AddSeparator(); _qMinHitChance = Menu5.Add("comboQMinHitChance", new Slider("Q Min. Hit Chance (%):", 75, 50)); Menu5.AddSeparator(); _useQBeforeW = Menu5.Add("comboUseQBeforeW", new CheckBox("Use W after Q only")); _flashUlt = Menu5.Add("flashUlt", new CheckBox("Use Flash + Ultimate", false)); _ultZhonya = Menu5.Add("ultZhonya", new CheckBox("Use Zhonya with Ultimate")); _wImmobileOnly = Menu5.Add("comboWImmobileOnly", new CheckBox("W Only Immobile Enemies")); Menu5.AddSeparator(); _rMinEnemies = Menu5.Add("rMinEnemies", new Slider("Min. Enemies Around to use Ultimate:", 1, 1, EntityManager.Heroes.Enemies.Count)); _ultMinRange = Menu5.Add("ultMinRange", new Slider("Min. Range from Enemy to use Ultimate:", 470, 1, Convert.ToInt32(SpellManager.R.Range))); }