public ProgramPointer(OriMemory memory, MemPointer pointer) { this.Memory = memory; this.Name = pointer; this.AutoDeref = true; lastID = memory.Program == null ? -1 : memory.Program.Id; lastTry = DateTime.MinValue; }
public ProgramPointer(HollowKnightMemory memory, MemPointer pointer) { this.Memory = memory; this.Name = pointer; this.AutoDeref = true; //This shows up if the Modding API is installed. In this case the pointer for GameManager is slightly off. if (File.Exists(Path.Combine(Path.GetDirectoryName(Memory.Program.MainModule.FileName), @"hollow_knight_Data\Managed\Assembly-CSharp.xml"))) { Log("Modding API Detected, using API Signature for GameManager"); foreach (KeyValuePair <MemVersion, Dictionary <MemPointer, string> > pattern in funcPatterns) { pattern.Value[MemPointer.GameManager] = "558BEC5783EC048B7D088B05????????83EC086A0050E8????????83C41085C07423B8????????893883EC0C57E8????????83C41083EC0C57393FE8????????83C410EB3F8B05"; } } lastID = memory.Program == null ? -1 : memory.Program.Id; lastTry = DateTime.MinValue; }