protected override void Start() { base.Start(); vision = GetComponentInChildren <Vision>(); shooter = GetComponent <Shooter>(); controller = GetComponent <MyCharacterController>(); mellee = GetComponent <MelleeAttack>(); InvokeRepeating("EnemyAttack", 1.0f, 1.0f); }
protected override void Start() { base.Start(); melleeAttack = GetComponent <MelleeAttack>(); }