public static void Thrust(Persona Ego) { Σ.dt = 2; Console.WriteLine("Inform the target."); Σ.notou = Console.ReadLine(); Console.WriteLine("Inform how much Capacity to use.\nYou have " + Ego.Capacitas + " Capacity.\nLeave empty for full; insert '0' to use naught."); Σ.notod = Console.ReadLine(); Mechanicae.PulsareJux(Ego, Ego.Arma, Primor.Hostis[Σ.notou], vis: String.IsNullOrEmpty(Σ.notod) ? -1 : Convert.ToInt32(Σ.notod)); Console.WriteLine(Σ.notou + " has " + Primor.Hostis[Σ.notou].PV[1] + " out of " + Primor.Hostis[Σ.notou].PV[0] + "."); }
public static void Strike(Persona Ego, bool yuno = false) { Σ.dt = 0; if (!yuno) { Console.WriteLine("\nInform the target."); Σ.notou = Console.ReadLine(); Console.WriteLine("Inform how much Capacity to use.\nYou have " + Ego.Capacitas + " Capacity.\nLeave empty for full; insert '0' to use naught."); Σ.notod = Console.ReadLine(); Mechanicae.PulsareJux(Ego, Ego.Arma, Primor.Hostis[Σ.notou], vis: String.IsNullOrEmpty(Σ.notod) ? -1 : Convert.ToInt32(Σ.notod)); Console.WriteLine(Σ.notou + " has " + Primor.Hostis[Σ.notou].PV[1] + " out of " + Primor.Hostis[Σ.notou].PV[0] + "."); } else { Mechanicae.PulsareJux(Ego, Ego.Arma, Primor.h**o, yuno: true); Console.WriteLine(Primor.h**o.Cognomen + " has " + Primor.h**o.PV[1] + " out of " + Primor.h**o.PV[0] + "."); } }