public static Meat MapToMeat(MeatDAO meat)
        {
            var m = new Meat();

            m.MeatID   = meat.Id;
            m.MeatType = meat.Name;
            m.Active   = meat.Active;

            return(m);
        }
        public static MeatDAO MapToMeatDAO(Meat meat)
        {
            var m = new MeatDAO();

            m.Id     = meat.MeatID;
            m.Name   = meat.MeatType;
            m.Active = meat.Active;

            return(m);
        }
        public static MeatDTO MapToDTO(MeatDAO meat)
        {
            var m = new MeatDTO();

            m.Id     = meat.Id;
            m.Name   = meat.Name;
            m.Active = meat.Active;

            return(m);
        }
 public bool InsertMeat(MeatDAO meat)
 {
     return(data.InsertMeat(MeatMapper.MapToMeat(meat)));
 }
 public bool ChangeMeat(MeatDAO meat)
 {
     return(data.ChangeMeat(MeatMapper.MapToMeat(meat)));
 }
 public bool DeleteMeat(MeatDAO meat)
 {
     return(data.DeleteMeat(MeatMapper.MapToMeat(meat)));
 }