public static Meat MapToMeat(MeatDAO meat) { var m = new Meat(); m.MeatID = meat.Id; m.MeatType = meat.Name; m.Active = meat.Active; return(m); }
public static MeatDAO MapToMeatDAO(Meat meat) { var m = new MeatDAO(); m.Id = meat.MeatID; m.Name = meat.MeatType; m.Active = meat.Active; return(m); }
public static MeatDTO MapToDTO(MeatDAO meat) { var m = new MeatDTO(); m.Id = meat.Id; m.Name = meat.Name; m.Active = meat.Active; return(m); }
public bool InsertMeat(MeatDAO meat) { return(data.InsertMeat(MeatMapper.MapToMeat(meat))); }
public bool ChangeMeat(MeatDAO meat) { return(data.ChangeMeat(MeatMapper.MapToMeat(meat))); }
public bool DeleteMeat(MeatDAO meat) { return(data.DeleteMeat(MeatMapper.MapToMeat(meat))); }