Esempio n. 1
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        public virtual void Spawn(Player[] players)
        {
            var pk = McpeSpawnParticleEffect.CreateObject();

            pk.particleName = Name;
            pk.position     = Position;
            pk.dimensionId  = 0;
            pk.entityId     = -1;
            Level.RelayBroadcast(players, pk);
        }
Esempio n. 2
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 public virtual void HandleMcpeSpawnParticleEffect(McpeSpawnParticleEffect message)
 {
 }
Esempio n. 3
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 public override void HandleMcpeSpawnParticleEffect(McpeSpawnParticleEffect message)
 {
 }
 public abstract void HandleMcpeSpawnParticleEffect(McpeSpawnParticleEffect message);
Esempio n. 5
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 public override void HandleMcpeSpawnParticleEffect(McpeSpawnParticleEffect message)
 {
     UnhandledPackage(message);
 }